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Video Game Art

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ISBN-10: 2843237297

ISBN-13: 9782843237294

Edition: 2005

Authors: Nic Kelman, Henry Jenkins

List price: $29.95
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By 2008 most analysts predict that the video game industry will be larger than the film and music industries combined. Games today already command Hollywood budgets and teams of dozens of artists, writers, musicians, and designers... And yet almost nothing has been written about their art and design from a non-technical viewpoint. Video Game Art is a first look from an art history and post-modern cultural perspective at the influences behind, and achievements of today's genre-defining video games. Examining themes such as character, environment, and the growing place of video games among more traditional art forms, and including commentary from luminaries of the field and often unpublished…    
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Book details

List price: $29.95
Copyright year: 2005
Publisher: Assouline
Binding: Paperback
Pages: 319
Size: 6.25" wide x 8.50" long x 1.25" tall
Weight: 2.134
Language: English

Nicholas Kelman was a Burchard Scholar at MIT where he studied Brain and Cognitive Sciences as an undergraduate. After spending a few years working in independent film, he attended Brown University on a full fellowship for his MFA in Creative Writing and where he was awarded the James Assatly prize for graduate fiction. He now writes and teaches in New York City.

Henry Jenkins is Provost's Professor of Communication, Journalism and Cinematic Arts at the Annenberg School for Communication, University of Southern California. He is the coeditor of From Barbie to Mortal Kombat: Gender and Computer Games (MIT Press, 1998).