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Going to War Creating Computer War Games

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ISBN-10: 1598635662

ISBN-13: 9781598635669

Edition: 2010

Authors: Jason Darby

List price: $39.99
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Description:

Learn how to create your very own wargames, games that simulate or represent military operations. This book shows readers everything they need to know to create wargames on the PC using the drag-and-drop game engine Multimedia Fusion 2. No previous game creation or programming experience is necessary and when they finish the book, readers will have all the tools they need to create their own wargames. Coverage includes the history of wargames, how to design a wargame, movement, terrain and weather effects, attack and defense, and more.
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Book details

List price: $39.99
Copyright year: 2010
Publisher: Course Technology
Publication date: 3/12/2009
Binding: Mixed Media
Pages: 400
Size: 7.30" wide x 8.80" long x 1.20" tall
Weight: 2.2
Language: English

Jason Darby is a game designer for one of Europe's leading game developers and publishers, working on a leading AAA game title for the PS3 and Xbox platforms. Jason is the author of a number of game-creation books, including Make Amazing Games in Minutes; Power User's Guide to Windows Development; Awesome Game Creation, Third Edition; Game Creation for Teens; Going to War: Creating Computer War Games; Picture Yourself Creating Video Games; and Wizards and Warriors: Massively Multiplayer Online Game Creation, all published by Cengage Learning. Jason has also had a number of articles published in the UK press, including in Retro Gamer and PC Format, both leading magazines in their field.

Introduction
Computer Wargames
Introduction to MMF
Game Creation Basics in MMF
Creating Ideas
Your First Hex Map
Movement
Terrain Effects
Weather
Enemy Movement
Attack & Defense
Generals and Officers
Digging In
Maps
Money
All at Sea
Look to the Skys
Reinforcement and Supply
Additional Concepts