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DarkBASIC Programming for the Absolute Beginner

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ISBN-10: 1598633856

ISBN-13: 9781598633856

Edition: 2008

Authors: Jerry Lee Ford Jr.

List price: $29.99
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Looking for an inexpensive way to learn the fundamentals of game programming? Look no further! DarkBASIC Programming for the Absolute Beginner will provide you with a fun, gentle learning curve for learning DarkBASIC ? no prior programming experience required! DarkBASIC is an inexpensive programming language that supports the development of desktop applications, but is especially useful for game creation. DarkBASIC Programming for the Absolute Beginner will touch on all aspects of DarkBASIC?s capabilities, but emphasis is placed on using it in game development. A different programming concept is taught in every chapter walking you through the creation of a simple game to illustrate the…    
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Book details

List price: $29.99
Copyright year: 2008
Publisher: Course Technology
Publication date: 1/3/2008
Binding: Paperback
Pages: 432
Size: 7.40" wide x 9.21" long x 1.02" tall
Weight: 1.848
Language: English

Jerry Lee Ford, Jr. is an author, educator, and an IT professional with more than 18 years of experience in information technology, including roles as an automation analyst, technical manager, technical support analyst, automation engineer, and security analyst. Jerry has a master's degree in business administration from Virginia Commonwealth University in Richmond, Virginia. He is the author of 22 other books and co-author of 2 additional books. His published works include AppleScript Studio Programming for the Absolute Beginner, Microsoft Windows Shell Scripting for the Absolute Beginner, Perl Programming for the Absolute Beginner, Beginning REALbasic, Microsoft Windows Shell Scripting…    

Table of Contents
Introducing DarkBASIC Professional
Introducing DarkBASIC Professional
Getting Comfortable with the DarkBASIC Professional Integrated Development Environment
Learning How to Write DarkBASIC Applications
Working with Data Types, Variables and Arrays
Implementing Conditional Logic
Repeating Statement Execution Using Loops
Organizing Code Logic Using Functions
Advanced Topics
Working with Graphics and Sound
Generating Animation Using Sprites
Working with Input Devices
Finding and Fixing Application Errors
Appendices
What's on the Companion Web Site?
What Next?
Glossary
Index