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Game Coding Complete

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ISBN-10: 1584506806

ISBN-13: 9781584506805

Edition: 3rd 2009

Authors: Mike McShaffry

List price: $59.99
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Book details

List price: $59.99
Edition: 3rd
Copyright year: 2009
Publisher: Charles River Media
Publication date: 3/5/2009
Binding: Paperback
Pages: 944
Size: 7.75" wide x 9.75" long x 2.25" tall
Weight: 3.388
Language: English

Mike McShaffry, aka "Mr. Mike," began programming games as soon as he could tap a keyboard. After graduating from the University of Houston, he worked for Warren Spector and Richard Garriott, aka "Lord British," at Origin Systems on the Ultima series, including Ultima Online. Since then he's worked on more than a dozen shipped games, including Magnadoodle (PC); a series of card and casino games for Microsoft; Thief: Deadly Shadows (Xbox/PC); 24 Blue for U.S. Navy; Mushroom Men: The Spore Wars (Wii); Ghostbusters: The Video Game (Wii/PS2); Cook or Be Cooked (Wii); Star Wars: The Force Unleashed II (Wii); Thor: God of Thunder (Wii/3DS); and Inertia: Escape Velocity (iOS/Android). Mike is…    

The Unique World of Game Programming
Whats in a Game?
Coding Tidbits and Style That Saved My Butt
Building Your Game
Game Initialization
Controlling the Main Loop
Loading and Caching Game Data
Programming Input Devices
User Interface Programming
LUA Scripting
Game Events and Scripting Languages
Game Audio
3D Basics
3D Scenes
Collision and Simple Physics
Network Programming for Multiplayer Games
Simple AI
Debugging Your Game
A Game of Teapot Wars!
Writing a Simple Game Editor in C#
Driving to the Finish