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App Savvy Turning Ideas into IPad and IPhone Apps Customers Really Want

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ISBN-10: 1449389767

ISBN-13: 9781449389765

Edition: 2010

Authors: Ken Yarmosh

List price: $34.99
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Description:

What does it take to build an iPhone app from a management point of view? If you're involved or interested in producing iPhone or iPad apps as a project manager, product manager, marketer, or executive, this guide will show you how to take an idea and develop it into an app that will stand out in the App Store. It's a practical reference to every step in the process, including budget items you need to consider and guidelines for finding the right app developer for the job.Many books explore the technical aspects of iPhone and iPad app design and development. App Savvy focuses on the critical business issues involved in pursuing and completing an app project. The iPhone and iPad continue to…    
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Book details

List price: $34.99
Copyright year: 2010
Publisher: O'Reilly Media, Incorporated
Publication date: 10/22/2010
Binding: Paperback
Pages: 352
Size: 6.00" wide x 9.00" long x 0.80" tall
Weight: 0.880
Language: English

Foreword
Preface
Strategy
You Have An App Idea...Now What?
The �New� App Store
Looking at the Numbers
Evaluating Your Idea
The App Store
Quantifying Your App
Know Thyself and Thy Resources
Interviews
Digital Post: Mike Rundle
Mobclix: Krishna Subramanian
Recap
Finding Your Inner App
Getting Familiar with Apple Devices
Before That...Think First, Design Later
Breaking Down Devices and Device-Related Features
iOS4
Approaching App Innovation
Your Heart and Brain
When Being Blue Doesn't Mean You're Sad
Other Differentiators
Interviews
Smule: Jeff Smith
Sophiestication Software: Sophia Teutschler
Recap
From Idea To Concept
Customers Are the Key
Why Customers? Why Now?
Who Are Your Customers?
How to Find Your Customers
What to Discuss with Your Customers
Creating a Concept App
Artistically Challenged
Understanding Wireframes
Reengaging Customers
Interviews
KISSmetrics: Cindy Alvarez
Balsamiq Studios: Peldi Guilizzoni
Recap
Development
For Hire: Identifying Help
Your App Team
Skills
Vetting Help
Costs
Finding Resources
Streamlining Solicitations
Where to Look
Make Your Decision
Interviews
GetAppsDone.com: Davide Di Cillo
AppStoreHQ: Chris DeVore
Recap
Getting A Working App
The Development Process
Your App's Roadmap
Releases, Features, and Updates
Defining v1.0
Your Apps Description
Design and Development
Design
Development
Managing Your App's Progress
Staying Organized
Screens and Prototypes
Interviews
Tapbots: Paul Haddad and Mark Jardine
Agile Web Solutions: Roustem Karimov
Recap
Making Your App Better Before it Reaches the App Store
Installing Your App
UDID
Registering a Device with the Provisioning Portal
Mobile Provisioning File
Development App
Going Beta
Cultivating Beta Testers
Quality Assurance and Feedback
Make Testing �Real�
Feedback and Bugs
Going Deeper with Nasty Bugs
Funneling Feedback
Interviews
Hog Bay Software: Jesse Grosjean
Mariner Software: Michael Wray
Recap
Launch
Preparing For The App Store Submission
Finishing Development
Analytics
Your App Store App �Binary�
iTunes Connect
Checklist for App Store Submission
App Store Submission
App Store Approval Process
Interviews
TapMetrics: Christopher Brown
PoweryBase: Dominik Balogh
Recap
Building Your Marketing Crescendo
Changing Your Marketing Mindset
The Best New Way to Market...Doesn't Exist
How to Use This Chapter
Your Marketing Crescendo
Launching Your App (Phase 5)
Promo Codes
Launch Checklist
Additional Promotion
Interviews
tap tap tap: Phill Ryu
Grades: Jeremy Olson
TouchArcade: Arnold Kim
Recap
Measuring Success And Future Development
Into the App Store
Monitoring Feedback
Keeping Customers Engaged
Listening and Learning
App Updates
Assessing Your App's Future
Closed for Business?
Beyond Warning Signals
Toward the Future
Interviews
Flurry: Peter Farago
Lumos Labs: Romain David
appFigures: Ariel Michael
Recap
Afterword: When Mobile Is No Longer The Exception
Tips And Tools
Appendix: Tips And Tools
Index