| |
| |
Preface | |
| |
| |
Managing Interactive Media Projects | |
| |
| |
Introduction | |
| |
| |
Who Should Read This Book | |
| |
| |
Party Line | |
| |
| |
Why This Book? | |
| |
| |
Projects this Book Covers | |
| |
| |
Case Study: Theater Company Web Site Overhaul | |
| |
| |
Meet the Neo-Futurists | |
| |
| |
The Content Developer | |
| |
| |
A Typical User | |
| |
| |
Step-by-Step | |
| |
| |
Effective Communication | |
| |
| |
Collaboratively Yours | |
| |
| |
Project Scenarios | |
| |
| |
Stay Flexible | |
| |
| |
Get Crackin' | |
| |
| |
Exercises | |
| |
| |
Conceptualization and Initial Planning | |
| |
| |
Introduction | |
| |
| |
Get the Hook | |
| |
| |
Honing an Existing Idea | |
| |
| |
Profile: Threadless.com: A Good Idea for the Right Audience | |
| |
| |
It's All About the Details | |
| |
| |
The Other Side | |
| |
| |
Develop a Thesis Statement | |
| |
| |
The Initial Plan | |
| |
| |
Define Your Audience | |
| |
| |
Define Your Goals | |
| |
| |
Define your Tools | |
| |
| |
Set a Launch Date | |
| |
| |
Find Resources | |
| |
| |
The Money Question | |
| |
| |
Summary | |
| |
| |
Case Study: Conceptualization and Initial Planning | |
| |
| |
Brainstorming with the Neo-Futurists | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
The Initial Proposal | |
| |
| |
How Much Does a Web Site Cost? | |
| |
| |
Proposal Precursors: Defining Projects | |
| |
| |
The Dangling Carrot | |
| |
| |
Elements of a Good Proposal | |
| |
| |
Payment Structure | |
| |
| |
Scope Document | |
| |
| |
Change Request Forms | |
| |
| |
Case Study: Building the Neo-Proposal | |
| |
| |
Joomla CMS | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
Profile: Alesia Tyree, McDougal Littell: Elements of a Good Proposal | |
| |
| |
Defining Project Specs | |
| |
| |
Define Before You Design | |
| |
| |
Defining a Spec | |
| |
| |
Profile: Judi Lapinsohn: The Importance of Strategic focus Groups when Assessing Content | |
| |
| |
Case Study: Defining Project Specs | |
| |
| |
Lock and Load | |
| |
| |
Sign-off | |
| |
| |
Applying Your Specs | |
| |
| |
System Requirements | |
| |
| |
Profile: Jason Saunders, Charlottezweb.com: Choosing the Right Hosting Provider | |
| |
| |
Testing | |
| |
| |
A Cautionary Tale | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Supplemental Materials | |
| |
| |
Content Assessment and Treatment | |
| |
| |
Content is King | |
| |
| |
What Makes a Good Story? | |
| |
| |
Where Will the Content Come From? | |
| |
| |
Flow Will the Content Be Defined? | |
| |
| |
Case Study: Assessing the Neo-Futurists' Content | |
| |
| |
Your Content Development Schedule | |
| |
| |
Profile: Lee Parkel, Abelson-Taylor: Routed Clean: The importance of the Review Process | |
| |
| |
The Treatment/Content Outline | |
| |
| |
Peer Review | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Information Architecture and Navigation Chart | |
| |
| |
Content Structures | |
| |
| |
Information Architecture | |
| |
| |
Define Media Elements | |
| |
| |
Define Naming Conventions | |
| |
| |
Define Directory Structures | |
| |
| |
Creating Your Flowchart | |
| |
| |
Conditional Logic vs. Information Screens | |
| |
| |
Types of Charts | |
| |
| |
Create Wire-frames | |
| |
| |
Define Possible Future Content Structures | |
| |
| |
Case Study: Information Architecture | |
| |
| |
The Neo Flow | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Supplemental Materials | |
| |
| |
Creating a Script and Asset List | |
| |
| |
Tell Your Story | |
| |
| |
Head to Head: Script vs. Flowchart | |
| |
| |
The Script | |
| |
| |
Consistency Check | |
| |
| |
Case Study: Script and Asset List | |
| |
| |
Scripting the Theater | |
| |
| |
The Asset List | |
| |
| |
Profile: Judy Cammelot, Devore Software: Developing Scripts for Interactive Projects | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
Art Direction and Interface Design | |
| |
| |
Defined, Designed | |
| |
| |
Conceptualization | |
| |
| |
Conceptualization Take Two | |
| |
| |
Creating Design Comps | |
| |
| |
Profile: Christina Weisbard: The Creative Process and Working with Clients | |
| |
| |
Creating a Design Rationale Document | |
| |
| |
Presenting the Designs | |
| |
| |
The Waiting Game | |
| |
| |
Comp Revisions | |
| |
| |
Final Approval | |
| |
| |
Case Study: Art Direction and Interface Design for the Neo-Futurists | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
Revisions, Approvals, Scope and Feature Creep | |
| |
| |
The Revision Factor | |
| |
| |
Creepers at Bay | |
| |
| |
Managing Expectations | |
| |
| |
Case Study: Revisions on the Neo-Futurists Site | |
| |
| |
Revision Philosophy | |
| |
| |
Unrealistic Expectations | |
| |
| |
Approvals: Waiting for the Thumbs Up | |
| |
| |
Defining the Approval Process | |
| |
| |
Managing Approvals | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
Prototyping and Scope Creep Redux | |
| |
| |
Stop, Click, and Roll(over) | |
| |
| |
Rapid Prototyping and Iterative Steps | |
| |
| |
When to Prototype | |
| |
| |
One Little, Two Little, Three Little Prototypes | |
| |
| |
Profile: Michael Schaffner: It Works on My Machine: Prototyping and the Testing Process | |
| |
| |
Feature Creep | |
| |
| |
Profile: Christopher Salvo: The Benefits of Rapid Prototyping | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Profile: Dave Clarke: Prototyping Games in Flash | |
| |
| |
Case Study: Prototyping and Scope Creep Redux | |
| |
| |
The Navigation Banner | |
| |
| |
Design Production | |
| |
| |
Defined, Refined, Redesigned | |
| |
| |
Concurrent Design and Production | |
| |
| |
Screen by Screen | |
| |
| |
Where to Begin | |
| |
| |
In Your Element(s) | |
| |
| |
Files and Folders: The Name Game | |
| |
| |
Work That Template | |
| |
| |
Don't Be Lazy | |
| |
| |
Case Study: Design Production for the Neo-Futturists' | |
| |
| |
The Content Template | |
| |
| |
Screen Production | |
| |
| |
Presentation and Approval | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
Production and Programming | |
| |
| |
Come Together | |
| |
| |
Make it Modular | |
| |
| |
Thirty-One Flavors | |
| |
| |
Individual vs. Team Production | |
| |
| |
File Management | |
| |
| |
The Clock is Ticking | |
| |
| |
Revisiting Your Tools | |
| |
| |
Standardize Production Elements | |
| |
| |
The Asset Library | |
| |
| |
Structure Setup | |
| |
| |
Profile: Marcia Sutter: Working with Content Management Systems | |
| |
| |
Your Faithful Documents | |
| |
| |
Tracking Time | |
| |
| |
Progress Reports | |
| |
| |
Case Study: Production on the Neo-Futurists' site | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
Testing, Revision Tracking and Quality Assurance | |
| |
| |
Ready, Set, Test | |
| |
| |
Testing Defined | |
| |
| |
Case Study: QA for the Neo-Futurists' Site | |
| |
| |
The Testing Environment | |
| |
| |
The Testing Matrix | |
| |
| |
Bug Standards and Priorities | |
| |
| |
Finishing Touches | |
| |
| |
Test Away | |
| |
| |
Tallying Your Results | |
| |
| |
Exterminate | |
| |
| |
Lather, Rinse, Repeat | |
| |
| |
Other Testing Options | |
| |
| |
Internal vs. External Testing | |
| |
| |
Profile: Sean Conley: External Testing and When to Do It | |
| |
| |
Even Creepier | |
| |
| |
Case Study. Newark InOne Search Engine Tour | |
| |
| |
The Need | |
| |
| |
The Specs | |
| |
| |
The Content | |
| |
| |
The Design | |
| |
| |
The Production | |
| |
| |
The Testing | |
| |
| |
The Deliverable | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
Final Revisions, Launch, Promotion and Maintenance | |
| |
| |
The Home Stretch | |
| |
| |
The Cut-off Point | |
| |
| |
The Final Files | |
| |
| |
What's in a Master? | |
| |
| |
Deliverable: Application vs. Source Code | |
| |
| |
Looking Ahead | |
| |
| |
If You Build It, Will They Come? | |
| |
| |
Pixel Polygamy | |
| |
| |
Promotion | |
| |
| |
Maintenance | |
| |
| |
The Plan | |
| |
| |
Payment Plans | |
| |
| |
Case Study: "Launching www.neofuturists.org" | |
| |
| |
Neo-Prep | |
| |
| |
File Finessing | |
| |
| |
Promotional Opportunities | |
| |
| |
Conclusion | |
| |
| |
Exercises | |
| |
| |
Tools | |
| |
| |
Index | |