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Introducing ZBrush 3rd Edition

Best in textbook rentals since 2012!

ISBN-10: 1118244826

ISBN-13: 9781118244821

Edition: 3rd 2012

Authors: Eric Keller

List price: $82.95
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Description:

Learn ZBrush inside and out with this updated new editionGet totally comfortable sculpting in a digital environment with the latest edition of this bestselling beginner's guide to ZBrush. Fully updated for the newest version of the software, ZBrush 4R3, this book dispels any fears you might have about the difficulty of using ZBrush and soon has you creating realistic, cartoon, and organic models with flair. Learn all the essentials, as you complete fun tutorials on painting, meshes, organic scripting, hard surface sculpting, lighting, rendering, and more.Introduces you to ZBrush, the sculpting software that lets you create digital art with a fine-art feel, which you can transfer into Maya…    
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Book details

List price: $82.95
Edition: 3rd
Copyright year: 2012
Publisher: John Wiley & Sons, Incorporated
Publication date: 5/18/2012
Binding: Paperback
Pages: 528
Size: 7.50" wide x 9.20" long x 0.95" tall
Weight: 2.354
Language: English

Foreword
Introduction
Digital Art Basics
An Introduction to ZBrush
Understanding Digital Images
Understanding Resolution
Understanding 3D Space
Resources
Understanding the ZBrush Interface
The Zen of ZBrush
Trays and Palettes
The Title Bar
Summary
Basic Digital Sculpting
Digital Clay
Working with Dynamic Levels of Subdivision
Creating a Sculpting Topology with Dynamesh
Masking
Insert Brushes
Summary
Polymesh Editing
Selection Brushes
Polygroups
Polygroups and Dynamesh
Working with Subtools
ZSpheres
ZSketching with ZSpheres
Summary
ShadowBox and Clip Brushes
ShadowBox
Create the Car Body in ShadowBox
MatchMaker Brush
Clip Brushes
Summary
Advanced ZSphere Techniques
Retopologizing a Character
Projection
Deforming a Mesh with ZSpheres
Mannequins
Curve Brushes
Summary
Advanced Brush Techniques
Brush Customization
Designing a Brush
Alpha Textures
Brush Effects
Hard Surface Detail Brushes
Polypainting and SpotLight
Polypainting
Polypainting Techniques
Image Editing with SpotLight
SpotLight Projection
Painting with Curves
Summary
FiberMesh, Materials, and Rendering
FiberMesh
Rendering Basics
Standard Lighting
Advanced Lighting with LightCap
Material Basics
Designing Materials
Painting Materials
BPR Rendering Techniques
ZBrush and Photoshop
Summary
Surface Noise, Layers, and the ZBrush Timeline
Surface Noise
Morph Targets
Using 3D Layers
Polypaint Layers
The ZBrush Timeline
Summary
Appendix: About the Companion DVD
Index