Zombie Culture Autopsies of the Living Dead
List price: $60.00
Buy it from $38.50
This item qualifies for FREE shipping
*A minimum purchase of $35 is required. Shipping is provided via FedEx SmartPost® and FedEx Express Saver®. Average delivery time is 1 – 5 business days, but is not guaranteed in that timeframe. Also allow 1 - 2 days for processing. Free shipping is eligible only in the continental United States and excludes Hawaii, Alaska and Puerto Rico. FedEx service marks used by permission."Marketplace" orders are not eligible for free or discounted shipping.
30 day, 100% satisfaction guarantee
If an item you ordered from TextbookRush does not meet your expectations due to an error on our part, simply fill out a return request and then return it by mail within 30 days of ordering it for a full refund of item cost.
Learn more about our returns policy
Description: Why have zombies resonated so pervasively in the popular imagination and in media, especially films? Why have they proved to be one of the most versatile and popular monster types in the growing video game industry? What makes zombies such widespread symbols of horror and dread, and how have portrayals of zombies in movies changed and evolved to fit contemporary fears, anxieties, and social issues?
Rush Rewards U
You have reached 400 XP and carrot coins. That is the daily max!
Limited time offer:
Get the first one free!
All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $60.00
Copyright year: 2008
Publisher: Scarecrow Press, Incorporated
Publication date: 2/15/2008
Size: 6.00" wide x 8.75" long x 0.75" tall
|Introduction: Giving the Living Dead Their Due|
|The Evolution of the Zombie: The Monster That Keeps Coming Back|
|The Folklore of the Zombie Film|
|Zombie Splatter Comedy from Dawn to Shaun: Cannibal Carnivalesque|
|Vita, Amore, e Morte-and Lots of Gore: The Italian Zombie Film|
|The Space of Apocalypse in Zombie Cinema|
|Zombies without Organs: Gender, Flesh, and Fissure|
|Cannibalizing Gender and Genre: A Feminist Re-Vision of George Romero's Zombie Films|
|Hybridity and Post-Human Anxiety in 28 Days Later|
|Can't Sleep When You're Dead: Sex, Drugs, Rock and Roll, and the Undead in Psychobilly|
|Zombies in Gamespace: Form, Context, and Meaning in Zombie-Based Video Games|
|"Now I'm Feeling Zombified": Playing the Zombie Online|
|The Funk of Forty Thousand Years; or, How the (Un)Dead Get Their Groove On|
|About the Contributors|