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Beginning Flash Game Programming for Dummies

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ISBN-10: 0764589628

ISBN-13: 9780764589621

Edition: 2005

Authors: Andy Harris

List price: $29.99
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Description:

Shows how to create five games-a top-down shooter, a sports game, a board game, a pong game, and an adventure game-using Flash MX 2004 and ActionScript * Explains basic game development concepts to would-be designers, including the math and physics behind video games, object-oriented programming techniques, and XML data in gaming * The video gaming industry earned more than the movie industry in 2003, and game-programming instruction is now a mainstay at leading technical universities and computer science departments
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Book details

List price: $29.99
Copyright year: 2005
Publisher: John Wiley & Sons, Incorporated
Publication date: 11/21/2005
Binding: Paperback
Pages: 408
Size: 7.50" wide x 9.50" long x 1.00" tall
Weight: 1.298
Language: English

Introduction
Basic Flash
Why You Want to Write Games in Flash
Cruising and Using the Flash Environment
The Next Steps
Altered States
Getting with the Program
Making an Interactive Game
Sprites, or Movie Clips
Introducing Sprites and Movie Clips
Won't Be Long 'Til You Write Pong
Getting Control of the Situation
Keyboard Input and Audio Output
It's Alive! Animating Your Sprites
Building the Monster Traffic Game
Phun with Phuzzy Physics
Vectors and Gravity
Vehicle Motion
The Life and Death of Sprites
The Part of Tens
Ten Math Concepts for Game Programmers
Ten Game Starters
Index