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Client/Server Computing for Dummies

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ISBN-10: 0764504762

ISBN-13: 9780764504761

Edition: 3rd 1999

Authors: Doug Lowe

List price: $24.99
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A client/server network provides an efficient way of connecting computers to share information. Aimed at anyone installing a network or Internet site, this guide covers SQL programming, graphical user interfaces, client computers and LANs.
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Book details

List price: $24.99
Edition: 3rd
Copyright year: 1999
Publisher: John Wiley & Sons, Incorporated
Publication date: 2/17/1999
Binding: Paperback
Pages: 406
Size: 7.75" wide x 9.50" long x 1.00" tall
Weight: 1.628
Language: English

Doug E. Lowe is a senior quality consultant at Hewlett Packard's Software Engineering Systems Division, where he has developed software for computer-aided electronic design. He received a B.S. in Applied Mathematics from Michigan State University and an M.S. in Chemistry from the University of Toledo, and has taught operating-systems architecture at the graduate level. Lowe is noted for presenting technical material in a way that is entertaining as well as informative. His "Approach 3 for Windows for Dummies" and "Approach 97 for Windows for Dummies" are among the 50 titles he has authored or co-authored. He is also a consulting editor for DOS World.

Introduction
What You Need to Survive Client/Server Computing
What the Heck Is Client/Server Computing?
Client/Server Computing and Your Business
Client/Server Myths Dispelled
A Smorgasbord of Client/Server Applications
Of Clients, Servers, and Networks
The Right Kind of Client
GUI, Schmooey! Or, Picking a Graphical Interface
Servers of All Shapes and Sizes
Understanding Local Area Networks
Wide Area Networking: The Big Picture
A Database Primer
Database for $100, Please
What Is SQL, and How Do You Pronounce It?
Relational Database Design
Distributed Databases
Data Warehouses
All about Online Analytical Processing (OLAP)
Building Client/Server Systems
Client/Server Development Tools
A Quick Look at Systems Analysis and Design
Visual Programming: A Working Model
Reporting for Success
Distributed Objects
Transaction Monitors
Managing Client/Server Systems
The Internet Invasion
A Little Web Magic: From the Outside In
We're Not in HTML Anymore: Tools of the Trade
The Coffee Wars: Java and All That Jive
The Part of Tens
Ten Client/Server Commandments
Ten Client/Server Acronyms Decoded
Ten-Point Summary of Client/Server Computing (For Lazy Readers)
Bonus Section: A Client/Server Trade Show For Dummies (Without the Travel!)
Glossary
Index