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Embedded Systems and Computer Architecture

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ISBN-10: 0750650648

ISBN-13: 9780750650649

Edition: 2002

Authors: Graham R. Wilson

List price: $81.95
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An introduction to microprocessors or computer architecture for an electronics undergraduate or HND/C course, this text uses a design-oriented approach rather than a purely descriptive style dedicated to a particular commercial microprocessor.
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Book details

List price: $81.95
Copyright year: 2002
Publisher: Elsevier Science & Technology
Publication date: 12/17/2001
Binding: Paperback
Pages: 320
Size: 6.75" wide x 9.63" long x 0.75" tall
Weight: 1.452
Language: English

Preface
Notation used in text
The Building Blocks
Binary numbers
Numbers within a computing machine
Adding binary integers
Representing signed integers
Addition and subtraction of signed integers
Two's complement theory
Use of hexadecimal representation
Problems
Logic expressions
Logic - the bank vault
Evaluating the logic expression for the bank vault
Another solution
Simplifying logical expressions
Using the squares
Simplified logic for bank vault access
Rules for simplifying logical expressions using a map
Karnaugh-Veitch program, KVMap
Prime implicant selection table
Quine-McCluskey method
Finding pairs of adjacent minterms
Finding larger groups of minterms
Problems
Electronic logic circuits
Electronic controller
Development of the bank vault controller design
Gates - electronic circuits that perform logical operations
Decoder circuit
Multiplexer circuit
Flip-flops
Basic flip-flop
Edge-triggered JK flip-flop
Edge-triggered D flip-flop
Storage registers
State machines
State Machine 1 using D type flip-flops
State Machine 2 using D type flip-flops
State Machine 1 using JK flip-flops
State Machine 2 using JK flip-flops
Programmable logic devices
Problems
Computer arithmetic
Circuit to add numbers
Adder/Subtractor
Arithmetic and logic unit
Shifting data
Fast adders
Floating-point numbers
Special quantities
Smallest and largest numbers
Denormalized numbers
Multiplication and division
Addition and subtraction
Rounding
Precision
Problems
Computing Machines
Computer design
A manual computing system
Storing data and program instructions
Connecting the machine components
Architecture of Simple Machine
Data paths
Program Counter
Operation of Simple Machine
More general view of the design of Simple Machine
Four-address format
Three-address format
Two-address format
One-address format
Zero-address format
Improvements to Simple Machine
Data storage within the microprocessor
Status flags
Architecture of the G80 microprocessor
Problems
Instruction set and code assembly
Programmer's model
Instruction format and addressing modes
Converting the source code to machine code - manual assembly
Using the assembler
Assembly language
Types of instruction
Data transfer instructions
Arithmetical and logical instructions
Skew instructions
Program control instructions
Problems
Program structures
Program control structures
Sequence
While loop
If/Else
Data structures
Look-up table
Lists of data
Character strings
Jump table
Two-dimensional arrays
Index registers IX and IY
Stack
Subroutines
Example of subroutine
Parameter pass
Probl122
Simple computer circuits
G80 external connections
Read Only Memory Device - ROM
COMP1 computer - G80 with ROM only
G80 read cycle
RAM device
COMP2 computer - G80 with ROM and RAM
G80 write cycle
COMP3 computer
Microprocessor control signals
Problems
Input and output ports
Simple output port
Port address space
A simple input port
Programmable ports
Serial data transmission - UART
Problems
Input and output methods
Simple input and output
Handshaking
More about handshaking
Simple output to a slow device
Do-forever loop
Processor interrupt
Possible interrupt mechanisms
Interrupt priority mechanisms
Non-maskable interrupt
G80 interrupt mechanisms
Interrupt mode 0 - RSTn*
Interrupt mode 1 - poll*
Interrupt mode 2 - vectored
Vectored interrupt sequence of events
Direct memory access
Problems
More devices
Counter device and its use in a conveyor belt
Timer device
Calendar device
Pottery kiln
Multitaskin
Problems
Assembler and linker tools
How an assembler works
First pass
Second pass
Practical assemblers
Relocatable segments
Linker
Link example 1 - single segment
Link example 2 - multiple segments
Link example 3 - global variables
Intel format file
High-level languages
Problems
The control unit
Requirements of the control unit
Register transfers
Instruction fetch
Examples of instruction execution
ld d, c
Add a,b
ld a, n
Add a, (hl)
ld (nn), a
jp nn
jp z, nn
Hardwired controller
More about the hardwired controller
Microprogrammed control
Sequence generator
Selecting a sequence
Conditional branching
Problems
Larger Computers
Larger computers
General-purpose computers
Memory bottleneck
Storage within a computer
Data bus width and memory address space
Addressing modes
New addressing modes
Importance of compiler
Organization of 32-bit memory
Memory interleaving
Burst cycle memory access
Instruction queue
Locality of reference
Operating systems
Booting the operating system*
Cache memory
Basic operation of cache
Cache organization - direct mapping
Memory write operations
How many words should be stored in a cache line?
Critique
Cache organization - set-associative mapping
Line replacement
Cache organization - fully associative mapping
Problems
Memory management
Virtual and physical addresses - imaginary and real memory
Pages and page frames
Page Tables
Handling a page fault
Least-recently used
Least-frequently used
Not used recently
Page size
Two-level paging*
Translation look-aside buffer
Memory protection
Problems
G80 instruction set
ASCII character codes
Specifications of the input and output devices
The GDS assembler and linker
Index