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Games, Theory and Applications

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ISBN-10: 0486432378

ISBN-13: 9780486432373

Edition: 2003

Authors: L. C. Thomas

List price: $29.95
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Description:

Anyone with a knowledge of basic mathematics will find this an accessible and informative introduction to game theory. It opens with the theory of two-person zero-sum games, two-person non-zero sum games, and n-person games, at a level between nonmathematical introductory books and technical mathematical game theory books. Succeeding sections focus on a variety of applications-including introductory explanations of gaming and meta games-that offer nonspecialists information about new areas of game theory at a comprehensible level. Numerous exercises appear with full solutions, in addition to an extensive bibliography, 80 problems with worked solutions, and over 30 illustrations useful for…    
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Book details

List price: $29.95
Copyright year: 2003
Publisher: Dover Publications, Incorporated
Publication date: 11/30/2011
Binding: Paperback
Pages: 288
Size: 5.50" wide x 8.50" long x 0.75" tall
Weight: 0.660
Language: English

Author's Preface
Glossary of Symbols
'The Game's Afoot'
What is a game?
Examples of games
Terminology of game theory
History of game theory
Problems
Two-Person Zero-Sum Games
Extensive form
Normal form
Maximin criterion
Mixed strategies
Minimax theorem
Domination
Worthwhile strategies
Solutions of 2 x m games
Equilibrium pairs
Games with perfect information
Solving n x m games
Further reading
Problems
Two-Person Non-Zero-Sum Games
Differences between zero and non-zero-sum games
Examples
Equilibrium pairs and maximin-maximin pairs
Sketch proof of Nash's theorem
How to find equilibrium pairs (Swastika Method)
Solution concepts of non-zero-sum games
Cooperative games
Bargaining or negotiation set
Nash's bargaining axioms
Maximin bargaining solution
Threat bargaining solution
Further reading
Problems
N-Person Games
Non-cooperative games
Characteristic function
Strategic equivalence of characteristic functions
Imputations
The core
Stable sets
Nucleolus
Shapley value
Other solution concepts
Further reading
Problems
Market Games and Oligopoly
Edgeworth market games
[1,1]-market game
[M,N]-market game
[1,N]-market game
[N,N]-market game
Duopoly and oligopoly
Cournot equilibrium
Other solution concepts in duopoly
Quantity model, symmetric games and oligopoly theory
Further reading
Problems
Metagames
Objectives of metagames
Metagames and metaequilibria
Metarationality theorem
Examples of metagame analysis
Symmetric metaequilibria
Analysis of options
Analysis of options applied to market strategy
Further reading
Problems
Multi-Stage Games
Multi-stage games
Stochastic games, recursive games and supergames
Discounted stochastic games
Existence of value
Advertising example
Bounds on value iteration
Recursive games
Solution of recursive games
Examples of recursive games
Supergames
Relationship between supergames and metagames: oligopoly example
Further reading
Problems
Evolutionary Games
Introduction
Evolutionary stable strategies (ESS)
Examples of evolutionary games
Properties of evolutionary stable strategies
How to find evolutionary stable strategies
War of attrition
Dynamic evolutionary games
Stability in dynamic evolutionary games
Evolutionary stable strategies in multi-type games
Further reading
Problems
Bidding and Auctions
Types of auctions
Dutch auction--discrete bids and known valuations
Dutch auction--continuous bids and known valuations
English auction--known valuations
Auctions with unknown valuations
Auctions of two or more objects
Horse market auctions
Further reading
Problems
Gaming
What is gaming?
Why do gaming?
Running a gaming experiment
Further reading
Solutions to problems
References
Index
Name index