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SETTING THE SCENE. | |
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Introduction. | |
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The Vision Thing | |
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Some Views of theField | |
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Frequently Asked Questions (FAQ) | |
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INTELLIGENT AUTONOMOUS AGENTS. | |
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Intelligent Agents | |
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Intelligent Agents | |
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Agents and Objects | |
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Agents and Expert Systems | |
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Agents as Intentional Systems | |
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Abstract Architectures for Intelligent Agents | |
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HowtoTell an Agent What to Do | |
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Deductive Reasoning Agents. | |
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Agents as Theorem Provers | |
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Agent-Oriented Programming | |
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ConcurrentMetateM | |
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Practical Reasoning Agents. | |
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Practical Reasoning=Deliberation+Means-Ends Reasoning | |
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Means-EndsReasoning | |
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Implementing a Practical Reasoning Agent | |
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The Procedural Reasoning System | |
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Reactive and Hybrid Agents. | |
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Reactive Agents | |
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Hybrid Agents | |
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COMMUNICATION AND COOPERATION. | |
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Understanding Each Other. | |
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Ontology Fundamentals | |
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Ontology Languages | |
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RDF | |
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Constructing an Ontology | |
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Software Tools for Ontologies | |
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Communicating. | |
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Speech Acts | |
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Agent Communication Languages | |
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Working Together. | |
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Cooperative Distributed Problem Solving | |
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Task Sharing and Result Sharing | |
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Result Sharing | |
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Combining Task and Result Sharing | |
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Handling Inconsistency | |
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Coordination | |
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Multiagent Planning and Synchronization | |
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Methodologies. | |
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When is an Agent-Based Solution Appropriate? | |
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Agent-Oriented Analysis and Design | |
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Pitfalls of Agent Development | |
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Mobile Agents | |
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Applications. | |
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Agents for Work flow and Business Process Management | |
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Agents for Distributed Sensing | |
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Agents for Information Retrieval and Management | |
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Agents for Electronic Commerce | |
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Agents for Human-Computer Interfaces | |
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Agents for Virtual Environments | |
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Agents for Social Simulation | |
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Agents for X | |
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Multiagent Decision Making. | |
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Multiagent Interactions. | |
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Utilities and Preferences | |
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Setting the Scene | |
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Solution Concepts and Solution Properties | |
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Competitive and Zero-Sum Interactions | |
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The Prisoner�s Dilemma | |
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Other Symmetric 2 x 2 Interactions | |
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Representing Multiagent Scenarios | |
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Dependence Relations in Multiagent Systems | |
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Making Group Decisions. | |
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Social Welfare Functions and Social Choice Functions | |
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Voting Procedures | |
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Desirable Properties for Voting Procedures | |
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Strategic Manipulation | |
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Forming Coalitions. | |
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Cooperative Games | |
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Computational and Representational Issues | |
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Modular Representations | |
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Representations for Simple Games | |
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Coalitional Games with Goals | |
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Coalition Structure Formation | |
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Allocating Scarce Resources. | |
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Classifying Auctions | |
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Auctions for Single Items | |
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Combinatorial Auctions | |
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Auctions in Practice | |
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Bargaining. | |
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Negotiation Parameters | |
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Bargaining for Resource Division | |
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Bargaining for Task Allocation | |
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Bargaining for Resource Allocation | |
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Arguing. | |
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Types of Argument | |
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Abstract Argumentation | |
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Deductive Argumentation Systems | |
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Dialogue Systems | |
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Implemented Argumentation Systems | |
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Logical Foundations. | |
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Logics for Knowledge and Belief | |
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Logics for Mental States | |
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Logics for Cooperation | |
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Putting Logic to Work | |
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V Coda | |
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A History Lesson | |
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Afterword | |