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Play Between Worlds Exploring Online Game Culture

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ISBN-10: 0262512629

ISBN-13: 9780262512626

Edition: 2009

Authors: T. L. Taylor

List price: $19.95
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Description:

In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gapsas players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquestoffers a snapshot of multiplayer culture. Drawing on her own…    
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Book details

List price: $19.95
Copyright year: 2009
Publisher: MIT Press
Publication date: 2/13/2009
Binding: Paperback
Pages: 206
Size: 5.75" wide x 8.50" long x 0.75" tall
Weight: 0.682
Language: English

T. L. Taylor is Associate Professor in Comparative Media Studies at MIT. She is the author of Play Between Worlds: Exploring Online Game Culture (MIT Press).

Acknowledgments
Finding New Worlds
Gaming Lifeworlds: Social Play in Persistent Environments
Beyond Fun: Instrumental Play and Power Gamers
Where the Women Are
Whose Game Is This Anyway?
The Future of Persistent Worlds and Critical Game Studies
Glossary
Notes
References
Index