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Preface List of Notations | |
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Linear Programming: Examples, Definitions, and Statements of the Principal Theorems | |
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Examples The diet problem The transportation problem Production to meet given demand at minimum cost Production to maximize income from given resources | |
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Duality and prices | |
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Further interpretation of duality | |
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Price equilibrium Bibliographical notes Exercises | |
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Real Linear Algebra | |
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Vector | |
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Scalar product, matrices, linear equations | |
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Real linear equations and inequalities | |
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Basic solutions of equations | |
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Geometry of linear inequalities. Convex cones | |
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Extreme vectors and extreme solutions | |
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Convex sets and polytopes Bibliographical notes Exercises | |
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The Theory of Linear Programming | |
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Definitions | |
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The duality theorems | |
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The equilibrium theorems | |
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Basic solutions | |
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An application: allocation of resources in a competitive economy Bibliographical notes Exercises | |
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Computation. The Simplex Method | |
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Solving simultaneous equations and inverting a matrix | |
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The simplex method for linear programming. Discussion | |
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Theory of the simplex method | |
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Some numerical examples | |
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Nonnegative solutions of linear equations | |
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Solving linear inequalities | |
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Degeneracy. The generalized simplex method Bibliographical notes Exercises | |
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Integral Linear Programming | |
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Examples Transportation problem with indivisible commodity The optimal-assignment problem The loading problem | |
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Flows in networks | |
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The simple-assignment problem | |
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The transshipment problem | |
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The optimal-assignment problem | |
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A problem related to optimal assignment. Price equilibrium | |
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The transportation problem | |
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Other examples: shortest route; the caterer | |
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Concluding remarks and open questions Bibliographical notes Exercises | |
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Two-person Games: Examples, Definitions, and Elementary Theory | |
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First examples and definitions Odds and evens (matching pennies) Morra | |
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Further examples of matrix games Goofspiel Bluffing A, B, C | |
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Solutions of games. Mixed strategies | |
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Value of a game and optimal strategies | |
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Some infinite games Continuous bluffing Duels The oil prospector (a game against nature) The bomber and the submarine High number Low number | |
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Saddle points and minimax | |
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Symmetric games | |
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Proof of the fundamental theorem Appendix to | |
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A geometric "proof" of the fundamental theorem of game theory Bibliographical notes Exercises | |
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Solutions of Matrix Games | |
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Relation between matrix games and linear programming | |
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Solving games by the simplex method | |
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Optimal strategies | |
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Solutions | |
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Examples | |
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The structure of symmetric games | |
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Constructing a game with prescribed solutions | |
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Basic optimal strategies | |
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A method of "learning" a game | |
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Convergence of the learning method Bibliographical notes Exercises | |
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Linear Models of Exchange | |
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Examples The simple exchange model. The price problem The simple linear model of international trade | |
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Equilibrium for the exchange model | |
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Dynamic theory | |
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Dynamics in the reducible case | |
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Price equilibrium for linear exchange models | |
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An example of price equilibrium | |
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Uniqueness of equilibrium prices Bibliographical notes Exercises | |
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Linear Models of Production | |
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The simple linear production model | |
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A dynamic property of the simple model | |
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The Leontief model | |
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The general linear production model. Efficient points | |
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Von Neumann's expanding model | |
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Some examples | |
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The expanding simple model | |
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Bibliographical notes Exercises | |
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Bibliography | |
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Index | |