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Visual Age Smalltalk Distributed Developing Distributed Object Applications

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ISBN-10: 0135708052

ISBN-13: 9780135708057

Edition: 1997

Authors: Walter Fang, IBM Books Staff

List price: $43.00
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Book details

List price: $43.00
Copyright year: 1997
Publisher: Prentice Hall PTR
Binding: Hardcover
Pages: 288
Size: 7.25" wide x 9.25" long x 1.00" tall
Weight: 1.342
Language: English

Preface
How This Document Is Organized
Related Publications
International Technical Support Organization Publications
ITSO Redbooks on the World Wide Web (WWW)
International Technical Support Organization
About the Authors
Acknowledgments
The Need for Distributed Object Computing
From Host Computing to Client/Server Computing
Different Approaches: Fat Clients and Fat Servers
From Procedural Computing to Object Computing
Where Are We Today? Distributed Object Computing
Evolution of Object-Oriented Computing
Standards
Benefits
Onset of Network Computing
Conclusions
The VisualAge Distributed Feature
What Is the Distributed Feature? New Terms for Distribution
Object Spaces
Object References
Shadow Objects
Remote Objects
Name Servers
The IBM Smalltalk Distribution Toolkit
Distributed Debugger
Distribution Matrix
Event Profiler
Event Services Framework
Name Server Browsers
Name Server Distributed Part
Object Visualizer
Remote Browsers
Remote File Dialog
Remote Inspector
Remote Transcript
Remote Workspace
SOM and DSOM and the Distributed Feature
OMG's CORBA
System Object Model (SOM)
Distributed System Object Model (DSOM)
VisualAge SOM/DSOM Support 33 Choosing Distributed Feature or SOM/DSOM Support
Applications Suitable for the Distributed Feature
Object Server
Active Server
Peer-to-Peer Applications
Applying the Distributed Feature
Summary
Set Up the Development Environment
Prerequisites
Hardware Configuration
Prerequisite Software
TCP/IP Configuration
Installation
VisualAge for Smalltalk, Professional Server
VisualAge for Smalltalk, Professional Client
Additional Clients
Server Activator File
Verification
TCP/IP Configuration
Distributed Feature Configuration
A Quick Tour Through Distributed Object Land
The Celsius/Fahrenheit Converter
Building the Stand-alone Application
Moving the Model Object to a Remote Object Space
Accessing the Same Model Object from Two Clients
Dividing the Application
Using the Distribution Matrix
Real Distribution: Using a Distribution Matrix for the Run-time Scenario
Experiences
The Foreign Currency Exchange Application
The Original (Nondistributed) FCE Application
Requirements Specifications Summary
The Object Model
The Nondistributed Implementation
Scenarios for a Distributed FCE Application
Object Server: Currency Management
Active Server: Exchange Rate Management
Peer-to-Peer: Trading Currencies Between Banks
The Residency Project
Planning a Distributed OO Development Project
Considerations for Distribution Using the Visual Modeling Technique
Project Team Structure: Roles and Responsibilities
Iterative Development
Incremental Development
Designing Distributed Object Applications
System Design Considerations
Object Design Considerations
Distribution Techniques
An Approach to VisualAge Application Architecture
Introduction
Implementation of Layering Within the Residency Project
A User Interface Class: EmsCurrencyListView
A Business Domain Class: EmsCurrencyList
An Infrastructure Class: EmsPersistenceManager
Implementation of Instance Uniqueness Within the Residency Project
A New Superclass: EmsUniquePart
Singleton Classes
Questions to Be Addressed
Introduction to the Distributed FCE Case Study
The First Iteration
Overview
Business Domain and Infrastructure Layers
The User Interface Layer
Testing and Distributing the Application
Performance Analysis
Visualizing the Application Before Distribution
Profiling the Application After Distribution
Conclusions
The Second Iteration
Overview
Applying the Golden Rules
Maximizing Local References
Minimizing Remote Messages
Adding the Dependency Mechanism and Parallel Processing
Performance Analysis
Profiling the Local Client
Conclusions
The Third Iteration
Overview
Creating Local Copies of Remote Objects
Controlling Message Flow Between Object Spaces
Performance Analysis
Profiling the Local Client: Last Pass
Conclusions
Applying the Event Services Framework
Using a Single Event Channel for Each Server Currency
Using Two Event Channels for Each Server Currency
Testing Distributed Applications
Model Testing
Class and Unit Testing
Integration Testing
Run-time Configuration Considerations
Building the Final Product
Preparation
Packaging the Application
Keeping Application Components in Sync
Optimization and Performance Tuning
The Golden Rules
First Rule: Maximize Local References
Second Rule: Minimize Remote Messages
Third Rule: Do Not Wait Unless You Have To
Optimization Through Design
Iterations of Distribution Design
Object Copy Management
Object Space Layering
Uniqueness of Instances
Preconnect Object Spaces
Optimization Summary
Lessons Learned, Hints, and Tips
Experiences During the Quick Tour
Modal Dialogs
Explicit Notification Mechanisms
Configuration Management
Development and Setup
Concurrency
Using Callbacks
Further Hints and Tips
Requirements Specifications
Branch Functions
Central Bank Functions
Database Definition
COUNTRY Table
CURRENCY Table
Sample Code
First Iteration
EmsCurrencyEditView
EmsCurrencyListView
EmsInternationalOOBankAppView
EmsCountry
EmsCurrency
EmsCurrencyList
EmsFceDatabaseAccessSet
EmsPersistenceManager
EmsUniquePart
Second Iteration
EmsCurrency
EmsPersistenceManager
EmsUniquePart
EmsExchangeRate
Third Iteration
EmsCurrency
EmsCurrencyList
EmsPersistenceManager
EmsUniquePart
List of Abbreviations
Bibliography
Index