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Cross-Platform GUI Programming with Wxwidgets

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ISBN-10: 0131473816

ISBN-13: 9780131473812

Edition: 2006

Authors: Julian Smart, Stefan Csomor, Kevin Hock

List price: $54.99
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The authoritative guide to developing cross-platform C++ GUI applications using the hot wxWidgets toolkit - from its creator!
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Book details

List price: $54.99
Copyright year: 2006
Publisher: Prentice Hall PTR
Publication date: 7/26/2005
Binding: Paperback
Pages: 744
Size: 7.00" wide x 9.00" long x 1.75" tall
Weight: 2.332

About the Authors
What Is wxWidgets?
Why Use wxWidgets?
A Brief History of wxWidgets
The wxWidgets Community wxWidgets and Object-Oriented Programming License Considerations
The wxWidgets Architecture wxMSW wxGTK wxX11 wxMotif wxMac wxCocoa wxWinCE wxPalmOS wxOS 2 wxMGL Internal Organization
Getting Started
A Small wxWidgets
The Application Class
The Frame Class
The Event Handlers
The Frame Constructor
The Whole Program Compiling and Running the Program Program Flow
Event Handling
Event-Driven Programming
Event Tables and Handlers Skipping
Events Pluggable
Event Handlers Dynamic
Event Handlers Window Identifiers
Defining Custom Events
Window Basics
Anatomy of a Window
The Concept of a Window
Client and Non-Client
Areas Scrollbars Caret and Cursor Top-Level Windows Coordinate System
Painting Color and Font Window Variant
Sizing Input Idle Time Processing and UI Updates Window Creation and Deletion Window Styles
A Quick Guide to the Window Classes Base
Window Classes Top-Level Windows
Container Windows
Non-Static Controls
Static Controls
Menus Control
Bars Base
Window Classes wxWindow wxControl Top-Level Windows wxFrame wxMDIParentFrame wxMDIChildFrame wxDialog wxPopupWindow Container Windows wxPanel wxNotebook wxScrolledWindow wxSplitterWindow Non-Static Controls wxButton wxButton Labels wxBitmapButton wxChoice wxComboBox wxCheckBox wxListBox and wxCheckListBox wxRadioBox wxRadioButton wxScrollBar wxSpinButton wxSpinCtrl wxSlider wxTextCtrl wxToggleButton Static Controls wxGauge wxStaticText wxStaticBitmap wxStaticLine wxStaticBox Menus wxMenu Control Bars wxMenuBar wxToolBar wxStatusBar
Drawing and Printing
Understanding Device Contexts Available Device Contexts Drawing on Windows with wxClientDC Erasing Window Backgrounds Drawing on Windows with wxPaintDC Drawing on Bitmaps with wxMemoryDC Creating Metafiles with wxMetafileDC Accessing the Screen with wxScreenDC Printing with wxPrinterDC and wxPostScriptDC Drawing Tools wxColour wxPen wxBrush wxFont wxPalette Device Context Drawing Functions Drawing Text Drawing Lines and Shapes Drawing Splines Drawing Bitmaps Filling Arbitrary Areas Logical Functions Using the Printing Framework More on wxPrintout Scaling for Printing and Previewing Printing under Unix with GTK+ 3D Graphics with wxGLCanvas
Handling Input
Mouse Input Handling Button and Motion Events Handling Mouse Wheel Events Handling Keyboard Events
An Example Character Event Handler Key Code Translation Modifier Key Variations Accelerators Handling Joystick Events wxJoystick Events wxJoystickEvent Member Functions wxJoystick Member Functions
Window Layout
Using Sizers
Layout Basics Sizers Common Features of Sizers Programming with Sizers Programming with wxBoxSizer Programming with wxStaticBoxSizer Programming with wxGridSizer Programming with wxFlexGridSizer Programming with wxGridBagSizer Further Layout Issues Dialog Units Platform-Adaptive Layouts Dynamic Layouts
Using Standard Dialogs. Informative Dialogs wxMessageDialog wxProgressDialog wxProgressDialog Example wxBusyInfo wxShowTip File and Directory Dialogs wxFileDialog wxDirDialog Choice and Selection Dialogs wxColourDialog wxFontDialog wxSingleChoiceDialog wxMultiChoiceDialog Entry Dialogs wxNumberEntryDialog wxTextEntryDialog and wxPasswordEntryDialog wxFindReplaceDialog Printing Dialogs wxPageSetupDialog wxPrintDialog
Writing Custom Dialogs
Steps in Creating a Custom Dialog
An Example: PersonalRecordDialog Deriving a New Class Designing Data Storage Coding the Controls and Layout Data Transfer and Validation Handling Events Handling UI Updates Adding Help
The Complete Class Invoking the Dialog Adapting Dialogs for Small Devices
Further Considerations in Dialog Design Keyboard Navigation Data and UI Separation Layout Aesthetics Alternatives to Dialogs
Using wxWidgets
Resource Files Loading
Resources Using