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Real Time Cameras A Guide for Game Designers and Developers

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ISBN-10: 0123116341

ISBN-13: 9780123116345

Edition: 2009

Authors: Mark Haigh-Hutchinson

List price: $78.95
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Description:

The control of cameras is as important in games as it is in cinema. How the camera tracks and moves determines our point of view and influences our attitude towards the content. A poorly designed camera system in a game can disrupt a users experience, while a well-designed one can make a good game into a great one. The challenge in games is that the camera must respond to unscripted events, and this is where much of the difficulty of designing real-time camera systems arises. The increasing use of motion in virtual environments, marked by the inclusion of physics modeling and complex collision detection systems, means that camera systems must be even more effective to keep up. Real-Time…    
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Book details

List price: $78.95
Copyright year: 2009
Publisher: CRC Press LLC
Publication date: 4/2/2009
Binding: Hardcover
Pages: 544
Size: 7.60" wide x 9.61" long x 1.30" tall
Weight: 2.332
Language: English

About the Author
Preface
List of Figures
Introduction
Game Overview
Game Genre Cameras
Camera Fundamentals
Real-Time Cinematography
Camera System Design
Scripting
Controls
Motion
Collision and Occlusion
Orientation
Interpolation
Camera Mathematics
Camera System Implementation
References
Index