Introduction to Object-Oriented Programming with Java
Edition: 5th 2010
List price: $126.22
Buy it from $60.88
This item qualifies for FREE shipping
*A minimum purchase of $35 is required. Shipping is provided via FedEx SmartPost® and FedEx Express Saver®. Average delivery time is 1 – 5 business days, but is not guaranteed in that timeframe. Also allow 1 - 2 days for processing. Free shipping is eligible only in the continental United States and excludes Hawaii, Alaska and Puerto Rico. FedEx service marks used by permission."Marketplace" orders are not eligible for free or discounted shipping.
30 day, 100% satisfaction guarantee
If an item you ordered from TextbookRush does not meet your expectations due to an error on our part, simply fill out a return request and then return it by mail within 30 days of ordering it for a full refund of item cost.
Learn more about our returns policy
Description: An Introduction to Object-Oriented Programming with Javatakes a full-immersion approach to object-oriented programming. Proper object-oriented design practices are emphasized throughout the book. Students learn how to use the standard classes first, then learn to design their own classes. .Wu uses a gentler approach to teaching students how to design their own classes, separating the coverage into two chapters. GUI coverage is also located independently in the back of the book and can be covered if desired..Wu also features a robust set of instructors' materials including PowerPoint slides, code samples, and quiz questions..
Rush Rewards U
You have reached 400 XP and carrot coins. That is the daily max!
Limited time offer:
Get the first one free!
All the information you need in one place! Each Study Brief is a summary of one specific subject; facts, figures, and explanations to help you learn faster.
List price: $126.22
Copyright year: 2010
Publisher: McGraw-Hill Higher Education
Publication date: 3/24/2009
Size: 7.00" wide x 9.00" long x 1.25" tall
|Introduction to Computers and Programming Languages|
|Introduction to Object-Oriented Programming and Software Development|
|Getting Started with Java|
|Defining Your Own Classes - Part 1|
|Defining Your Own Classes - Part 2|
|Exceptions and Assertions|
|Characters and Strings|
|Sorting and Searching|
|File Input and Output|
|Inheritance and Polymorphism|
|GUI and Event-Driven Programming|
|How to Run Java Programs|
|List of Sample Programs|
|Standard Classes and Interfaces|