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Introduction to Computers, Problem Solving, and Programming | |
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Overview of Computers | |
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Computer Components | |
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Computer Software | |
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Processing a High-Level Language Program | |
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The Software Development Method | |
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Professional Ethics for Computer Programmers | |
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Using Primitive Data Types and Using Classes | |
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Primitive Data Types | |
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Processing Numeric Data | |
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Introduction to Methods | |
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The String Class | |
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Input/Output with Class JOptionPane and Method println() | |
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Problem Solving in Action | |
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Anatomy of a Java Program | |
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Numerical Computations with Class Math | |
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Common Errors and Debugging | |
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Object-Oriented Design and Writing Worker Classes | |
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A First Worker Class: Class FoodItem | |
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A Worker Class That Manipulates String Objects | |
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A Worker Class That Processes Integers | |
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Review of Methods | |
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Simplifying a Solution Using Multiple Classes | |
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Formatting Output and Class KeyIn (Optional) | |
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Applets, AWT, and the Graphics Class (Optional) | |
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Common Programming Errors | |
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Control Structures: Decisions and Loops | |
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Control Structures | |
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boolean Expressions | |
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The if Statement | |
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Decision Steps in Algorithms | |
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Multiple-Alternative Decisions: Nested if and switch | |
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Counting Loops, while and for Statements | |
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State-Controlled Loops | |
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Putting It All Together | |
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Debugging and Testing Programs with Decisions and Loops | |
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Common Programming Errors | |
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Arrays and Vectors | |
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Array Declarations | |
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Processing Arrays and Array Elements | |
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Operations on Whole Arrays | |
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Searching and Sorting an Array | |
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Arrays of Objects | |
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Multidimensional Arrays--Arrays of Arrays | |
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Vectors | |
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Wrapper Classes for Primitive Type Data | |
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Arrays and ArrayList Collection Classes (Optional) | |
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Common Programming Errors | |
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Class Hierarchies, Inheritance, and Interfaces | |
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Class Hierarchies and Inheritance | |
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Operations in a Class Hierarchy | |
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Polymorphism | |
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Interfaces | |
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Abstract Classes | |
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Drawing Figures Using an Abstract Class and an Interface | |
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Packages and Visibility (Optional) | |
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Testing a Program System | |
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Common Programming Errors | |
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Graphical User Interfaces (GUIs) | |
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AWT, Swing, and Browser-Applet Interaction | |
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Designing a First GUI | |
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The Java Event Model | |
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Using a GUI in an Application | |
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Components for Making Choices | |
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Designing a GUI for an Existing Class | |
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Listener Classes as Inner Classes | |
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Layout Managers | |
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Common Programming Errors | |
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Exceptions, Streams, and Files | |
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Exceptions | |
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Streams and Text Files | |
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Using Text Files | |
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A GUI for Processing the DVD Collection | |
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Binary Files | |
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Common Programming Errors | |
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Recursion | |
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Recursive Methods | |
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Recursive Mathematical Methods | |
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Use of the Stack in Recursion | |
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Recursive Methods with Arrays, Vectors, and Strings | |
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Binary Search | |
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Solving Towers of Hanoi with Recursion | |
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A Recursive Program with a GUI | |
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Common Programming Errors | |
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Linked Data Structures | |
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Linked Lists | |
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Stacks | |
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Queues | |
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Binary Trees | |
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A Binary Search Tree Class | |
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LinkedList Collection Class and List Iterators (Optional) | |
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Common Programming Errors | |
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Java Resources, Package psJava, JBuilder, and HTML Resources | |
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Java Language Summary | |
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Packages java.lang and java.util | |
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Package java.io | |
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Package java.awt | |
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Package javax.swing | |
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Answers to Odd Self-Check Exercises | |
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Index | |