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Big Java Late Objects

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ISBN-10: 1118087887

ISBN-13: 9781118087886

Edition: 2013

Authors: Cay S. Horstmann

List price: $204.59
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The introductory programming course is difficult. Many students fail to succeed or have trouble in the course because they don't understand the material and do not practice programming sufficiently. Big Java for Everyone will provide an authoritative but accessible introduction to the fundamentals of Java Programming using a fundamentals first/late objects approach and providing extensive opportunities for programming practice.
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Book details

List price: $204.59
Copyright year: 2013
Publisher: John Wiley & Sons, Limited
Publication date: 2/20/2012
Binding: Paperback
Pages: 1056
Size: 8.00" wide x 10.00" long x 1.50" tall
Weight: 4.268
Language: English

Special Features
Computer Programs
The Anatomy of a Computer
The Java Programming Language
Becoming Familiar with Your Programming Environment
Analyzing Your First Program
Problem Solving: Algorithm Design
Fundamental Data Types
Input and Output
Problem Solving: First Do It By Hand
The if Statement
Comparing Numbers and Strings
Multiple Alternatives
Nested Branches
Problem Solving: Flowcharts
Problem Solving: Test Cases
Boolean Variables and Operators
Application: Input Validation
The while Loop
Problem Solving: Hand-Tracing
The for Loop
The do Loop
Application: Processing Sentinel Values
Problem Solving: Storyboards
Common Loop algorithms
Nested Loops
Application: Random Numbers and Simulations
Methods as Black Boxes
Implementing Methods
Parameter Passing
Return Values
Methods Without Return Values
Problem Solving: Reusable Methods
Problem Solving: Stepwise Refinement
Variable Scope
Recursive Methods (Optional)
Arrays And Array Lists
The Enhanced for Loop
Common Array Algorithms
Using Arrays with Methods
Problem Solving: Adapting Algorithms
Problem Solving: Discovering Algorithms by Manipulating Physical Objects
Two-Dimensional Arrays
Array Lists
Input/Output And Exception Handling
Reading and Writing Text files
Text Input and Output
Command Line Arguments
Exception Handling
Application: Handling Input Errors
Objects And Classes
Object-Oriented Programming
Implementing a Simple Class
Specifying the Public Interface of a Class
Designing the Data representation
Implementing Instance Methods
Testing a Class
Problem Solving: Tracing Objects
Problem Solving: Patterns for Object Data
Object References
Static Variables and Methods
Inheritance And Interfaces
Inheritance Hierarchies
Implementing Subclasses
Overriding Methods
Object: The Cosmic Superclass
Interface Types
Graphical User Interfaces
Frame Windows
Events and Event Handling
Processing Text Input
Creating Drawings
Advanced User Interfaces
Layout Management
Exploring the Swing Documentation
Using Timer events for Animations
Mouse Events
Object-Oriented Design
Classes and Their Responsibilities
Relationships Between Classes
Application: Printing an Invoice
Triangle Numbers Revisited
Problem Solving: Thinking Recursively
Recursive Helper Methods
The Efficiency of Recursion
Mutual Recursion
Sorting And Searching
Selection Sort
Profiling the Selection Sort Algorithm
Analyzing the Performance of the Selection Sort Algorithm
Merge Sort
Analyzing the Merge Sort Algorithm
Problem Solving: Estimating the Running Time of an Algorithm
Sorting and Searching in the Java Library
The Java Collections Framework
An Overview of the Collections Framework
Linked Lists
Stacks, Queues, and Priority Queues
Stack and Queue Applications
Basic Data Structures
Implementing Linked Lists
Implementing Array Lists
Implementing Stacks and Queues
Implementing a Hash Table
Tree Structures
Basic Tree Concepts
Binary Trees
Binary Search Trees
Tree Traversal
Red-Black Trees
The Heapsort Algorithm
Generic Classes
Generic Classes and Type Parameters
Implementing Generic Types
Generic Methods
Constraining Type Parameters
Type Erasure
Streams And Binary Input/Output
Readers, Writers, and Streams
Binary Input and Output
Random Access
Object Streams
Multithreading (Web Only)
Running Threads
Terminating Threads
Race Conditions
Synchronizing Object Access
Avoiding Deadlocks
Application: Algorithm Animation
Internet Networking (Web Only)
The Internet Protocol
Application Level Protocols
A Client Program
A Server Program
URL Connections
Relational Databases (Web Only)
Organizing Database Information
Installing a Database
Database Programming in Java
Application: Entering an Invoice
Xml (Web Only)
XML Tags and Documents
Parsing XML Documents
Creating XML Documents
Validating XML Documents
Web Applications (Web Only)
The Architecture of a Web Application
The Architecture of a JSF Application
Javabeans Components
Navigation Between Pages
JSF Components
A Three-Tier Application
The Basic Latin And Latin-1 Subsets Of Unicode
Java Operator Summary
Java Reserved Word Summary
The Java Library
Java Syntax Summary
Html Summary
Tool Summary
Javadoc Summary
Number Systems
Bit And Shift Operations
Uml Summary
Java Language Coding Guidelines