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Integrating Technology in Nursing Education Tools for the Knowledge Era

ISBN-10: 0763768715

ISBN-13: 9780763768713

Edition: 2011 (Revised)

Authors: Kathleen Mastrian, Dee McGonigle, Wendy L. Mahan, Brett Bixler

List price: $110.95
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Description:

Designed for nursing educators and students interested in the field of nursing education, Integrating Technology in Nursing Education: Tools for the Knowledge Era provides valuable, easy-to-use strategies on incorporating technology into the classroom. The text examines the increased role of technology in healthcare and its transformational impact on that field, allowing nurses to understand current and future trends and thus, integrate technology into nursing education in order to effectively prepare students for a new, technologically-driven healthcare environment. Also featured are topics on learning theories, the instructional design process, changes in higher education, and variations in learning environments. Using case studies, critical-thinking exercises, weblinks, and more, the text challenges nurses to think critically and formulate compelling teaching strategies. Written by a renowned nursing educator, instructional designer, informaticist, and simulation expert, Integrating Technology in Nursing Education: Tools for the Knowledge Era gives nurses the tools they need to step boldly into the technology era.
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Book details

List price: $110.95
Copyright year: 2011
Publisher: Jones & Bartlett Learning, LLC
Publication date: 3/2/2010
Binding: Paperback
Pages: 380
Size: 6.00" wide x 8.75" long x 0.75" tall
Weight: 1.364
Language: English

Preface
Contributors
Biographies
Driving Forces for Technology Integration in Nursing Education
Preparing Nurses for Contemporary Practice
Introduction
The Push for Change
Preparing Students for Contemporary Practice
Role of Technology in Transforming Nursing Education
Learning Activities
References
The Changing Healthcare Arena
Introduction
Historical Overview
Transformation of Health Care
Learning Activities
References
The Changing Student: The Net Generation
Introduction
Net Generation Characteristics
The Net Generation and Educational Technology
The Net Generation and Instructional Strategies
The Digital Divide
Looking Ahead: Neo-Millennials
Summary
Learning Activities
References
Changing Faculty
Introduction
Oldskies, Newskies, and Tweeners
Early Adopter Characteristics
Online Communities
Conclusion
Learning Applications
Case Studies
Thoughts To Ponder
Recommendations
References
The Changing Higher Education Institution
Introduction
The Need for Change
The Substance of Change
The Role of Technology in Transforming Higher Education
Learning Activities
References
Building Blocks for Developing Learning Episodes
Overview of Learning Theories
Introduction
Learning as a Product: Behaviorism
Learning as a Process: Cognitivism
Humanism
Constructivism
Problem-Based Learning
Situated Cognition, Everyday Cognition, and Cognitive Apprenticeships
Summary
References
Instructional Design Theories
Introduction
Elaboration Theory
Gagne's Nine Events of Instruction
Algo-Heuristic Theory (Landamatics)
4C/ID Model
Multiple Intelligences
Learning Activity
References
The Instructional Design Process
Instructional Design Process
Development
Instructional Design Process and Today's Learner
Learning Activity
References
Instruction Media Selection
Introduction
Instructional Text
Instructional Graphics
Instructional Animation
Instructional Audio
Instructional Video
Help with Media Selection
References
Copyright and Fair Use in Education
Introduction
Copyright
Fair Use
Public Domain
TEACH Act
Conclusion
Learning Applications
References
Evolving Educational Technologies
Variations in Learning Environments
Introduction
Types of Learning Environments
Technology Tools to Enhance Face-to-Face, Web-Enhanced, Blended, and Online Courses
Summary
Learning Activities
References
Web 1.0, 2.0, 3.0, 4.0 ... and Beyond
Introduction
The Web 2s, 3s, 4s, and Beyond
Consumer-Driven Web
E-Learning Web Tools
Collaboration Tools
Social Bookmarking Tools
E-learning Tools
Web Services
Summary
Case Studies
Learning Application
Thought to Ponder
Recommendations
References
Educational Games, Simulations, and Virtual Worlds
Introduction
Educational Games
Educational Simulations
Virtual Worlds
Game Type Versus Cognitive Level
The Changing Role of Teacher
Summary
Thoughts To Ponder
References
The 3 Ds of Clinical Practice Simulation: Development, Delivery, and Debriefing
Introduction
Simulations
Conclusion
Learning Activities
References
Informatics Competencies and Clinical Practice Tools
Introduction
Informatics Competencies for Nurses
Electronic Health Records
PDAs and Other Mobile Technology
Digital Pens
Clinical Decision Support Systems
Clinical Databases and Data Mining
Learning Activities
References
Technology Tools for Outcomes Assessment
Introduction
e-Portfolios
Assessment
Teaching e-Portfolios (TeP)
Conclusion
Learning Application
References
On the Horizon
Knowledge Era Communities of Practice and Learning
Introduction
Knowledge Era
Communities of Practice
Learning Communities
Creating, Building, and Sustaining Online Learning Communities
Global Learning Communities
Putting It All Together
Conclusion
Learning Activity
References
Imagining the Future
Introduction
Key Technologies That Will Affect Education
The Future Student
Conclusion
Learning Activities
References
Exemplars for Integrating Technology in Nursing Education
Communication
Leadership and Quality Care
Evidence-Based Practice (EBP)
A Case-Based Collaboration to Develop Ethics Expertise
Legal Aspects of Nursing Practice
Informatics Case Studies
Safety Issues
Population Health
Telehealth and Telenursing
Teaming
Abbreviations
Glossary
Index