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Preface | |
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Contributors | |
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Biographies | |
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Driving Forces for Technology Integration in Nursing Education | |
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Preparing Nurses for Contemporary Practice | |
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Introduction | |
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The Push for Change | |
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Preparing Students for Contemporary Practice | |
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Role of Technology in Transforming Nursing Education | |
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Learning Activities | |
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References | |
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The Changing Healthcare Arena | |
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Introduction | |
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Historical Overview | |
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Transformation of Health Care | |
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Learning Activities | |
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References | |
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The Changing Student: The Net Generation | |
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Introduction | |
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Net Generation Characteristics | |
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The Net Generation and Educational Technology | |
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The Net Generation and Instructional Strategies | |
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The Digital Divide | |
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Looking Ahead: Neo-Millennials | |
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Summary | |
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Learning Activities | |
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References | |
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Changing Faculty | |
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Introduction | |
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Oldskies, Newskies, and Tweeners | |
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Early Adopter Characteristics | |
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Online Communities | |
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Conclusion | |
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Learning Applications | |
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Case Studies | |
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Thoughts To Ponder | |
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Recommendations | |
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References | |
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The Changing Higher Education Institution | |
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Introduction | |
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The Need for Change | |
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The Substance of Change | |
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The Role of Technology in Transforming Higher Education | |
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Learning Activities | |
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References | |
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Building Blocks for Developing Learning Episodes | |
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Overview of Learning Theories | |
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Introduction | |
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Learning as a Product: Behaviorism | |
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Learning as a Process: Cognitivism | |
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Humanism | |
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Constructivism | |
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Problem-Based Learning | |
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Situated Cognition, Everyday Cognition, and Cognitive Apprenticeships | |
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Summary | |
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References | |
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Instructional Design Theories | |
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Introduction | |
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Elaboration Theory | |
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Gagne's Nine Events of Instruction | |
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Algo-Heuristic Theory (Landamatics) | |
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4C/ID Model | |
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Multiple Intelligences | |
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Learning Activity | |
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References | |
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The Instructional Design Process | |
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Instructional Design Process | |
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Development | |
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Instructional Design Process and Today's Learner | |
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Learning Activity | |
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References | |
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Instruction Media Selection | |
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Introduction | |
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Instructional Text | |
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Instructional Graphics | |
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Instructional Animation | |
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Instructional Audio | |
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Instructional Video | |
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Help with Media Selection | |
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References | |
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Copyright and Fair Use in Education | |
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Introduction | |
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Copyright | |
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Fair Use | |
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Public Domain | |
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TEACH Act | |
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Conclusion | |
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Learning Applications | |
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References | |
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Evolving Educational Technologies | |
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Variations in Learning Environments | |
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Introduction | |
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Types of Learning Environments | |
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Technology Tools to Enhance Face-to-Face, Web-Enhanced, Blended, and Online Courses | |
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Summary | |
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Learning Activities | |
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References | |
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Web 1.0, 2.0, 3.0, 4.0 ... and Beyond | |
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Introduction | |
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The Web 2s, 3s, 4s, and Beyond | |
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Consumer-Driven Web | |
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E-Learning Web Tools | |
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Collaboration Tools | |
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Social Bookmarking Tools | |
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E-learning Tools | |
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Web Services | |
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Summary | |
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Case Studies | |
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Learning Application | |
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Thought to Ponder | |
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Recommendations | |
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References | |
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Educational Games, Simulations, and Virtual Worlds | |
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Introduction | |
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Educational Games | |
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Educational Simulations | |
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Virtual Worlds | |
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Game Type Versus Cognitive Level | |
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The Changing Role of Teacher | |
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Summary | |
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Thoughts To Ponder | |
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References | |
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The 3 Ds of Clinical Practice Simulation: Development, Delivery, and Debriefing | |
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Introduction | |
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Simulations | |
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Conclusion | |
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Learning Activities | |
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References | |
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Informatics Competencies and Clinical Practice Tools | |
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Introduction | |
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Informatics Competencies for Nurses | |
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Electronic Health Records | |
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PDAs and Other Mobile Technology | |
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Digital Pens | |
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Clinical Decision Support Systems | |
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Clinical Databases and Data Mining | |
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Learning Activities | |
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References | |
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Technology Tools for Outcomes Assessment | |
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Introduction | |
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e-Portfolios | |
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Assessment | |
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Teaching e-Portfolios (TeP) | |
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Conclusion | |
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Learning Application | |
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References | |
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On the Horizon | |
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Knowledge Era Communities of Practice and Learning | |
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Introduction | |
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Knowledge Era | |
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Communities of Practice | |
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Learning Communities | |
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Creating, Building, and Sustaining Online Learning Communities | |
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Global Learning Communities | |
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Putting It All Together | |
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Conclusion | |
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Learning Activity | |
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References | |
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Imagining the Future | |
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Introduction | |
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Key Technologies That Will Affect Education | |
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The Future Student | |
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Conclusion | |
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Learning Activities | |
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References | |
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Exemplars for Integrating Technology in Nursing Education | |
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Communication | |
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Leadership and Quality Care | |
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Evidence-Based Practice (EBP) | |
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A Case-Based Collaboration to Develop Ethics Expertise | |
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Legal Aspects of Nursing Practice | |
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Informatics Case Studies | |
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Safety Issues | |
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Population Health | |
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Telehealth and Telenursing | |
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Teaming | |
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Abbreviations | |
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Glossary | |
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Index | |