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Hardware Bible

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ISBN-10: 0672309548

ISBN-13: 9780672309540

Edition: 1st 1997

Authors: Winn L. Rosch

List price: $65.00
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Book details

List price: $65.00
Edition: 1st
Copyright year: 1997
Publisher: Sams
Binding: Mixed Media
Pages: 1218
Size: 8.00" wide x 9.50" long x 2.00" tall
Weight: 4.840
Language: English

Introduction
Computers
Computers in History
Computers in Today's World
Computer Intelligence
So What Is a Computer?
Functions and Components
Processing
Communicating
Remembering
Listening and Monitoring
Infrastructure
Software
Definitions
Applications
Operating Systems
Programming Languages
Hardware Interfaces
Processing
Digital Electronics
Electronic Design
Logic Design
Microprocessors
Background
Performance-Enhancing Architectures
Electrical Characteristics
History
Current Products
Chipsets
Background
Functions
Memory Control
System Control
Peripheral Control
BIOS
Background
Initialization Functions
Interface Functions
Storage Functions
Upgrades
Communications
Channels and Coding
Signal Characteristics
Expansion Buses
Background
Peripheral Component Interconnect
InfiniBand
HyperTransport
PCMCIA
Interfaces
AT Attachment
Serial ATA
SCSI Parallel Interface
Fibre Channel
Floppy Disk Interface
Ports
Universal Serial Bus
FireWire
IrDA
Bluetooth
RS-232C Serial Ports
Parallel Ports
Local Area Networking
Concepts
Architecture
Standards
Hardware
Telecommunications
Analog Services
Digital Services
Internet
History
Addressing
Domain Name System
Routing
Web Pages
Service Providers
Storage
Principles: Freezing Time
Defining Memory
Solid-State Memory
Errors
Mass Storage Systems
Magnetic Storage
Optical Storage
Virtual Memory
Data Compression
Memory
Requirements
Logical Organization
Technologies
Packaging
Installation
Memory Cards
Magnetic Storage
Hard Disks
Floppy Disks
Tape
Optical Storage (CD and DVD)
History
Physical Format
Drives
Standards
DVD-Audio
Human Interface
Principles: Connecting to You
Teletypes
Output
Keyboards
Technologies
Touch
Legends
Layouts
Electrical Function
Wireless
Pointing Devices
Mice
Trackballs
TouchPads
TrackPoint
Game Controllers
Interfaces
Protocols and Drivers
Scanners
Types
Features
Application Interfacing
Digital Cameras
The Big Three
Imaging Sensors
Lenses
Zoom
Shutters
Exposure
Flash
Focusing
White Balance
Image Storage
Viewfinders
View Panels
Connections
Analog Video Output
Power
Display Systems
Video Technology
Video Integration
Image Compression
Computer Dis