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Acknowledgments | |
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Introduction | |
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So You Think You Know It All | |
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The chessboard: placement, lines, sectors, colors, diagrams | |
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Pieces: names, starting positions, sizes, designs | |
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As Noted by the Rank and File | |
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Grids | |
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Abbreviations | |
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Notation: algebraic and descriptive | |
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Scoresheets | |
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Writing down the moves | |
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Moving with the Rules | |
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General rules | |
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White and Black | |
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Jumping moves | |
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Captures | |
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Units | |
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Check and checkmate | |
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Castling | |
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En passant | |
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Promotion and underpromotion | |
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Draws: agreement, stalemate, fifty-move rule, insufficiency, threefold repetition, perpetual check | |
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Material Evidence | |
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Captures and recaptures | |
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Trading | |
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Gaining time | |
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Relative exchange values | |
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The exchange | |
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Material advantages | |
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Counting and comparing material | |
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Sacrifices | |
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Bishops vs. knights | |
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The minor exchange | |
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Two bishops | |
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Opposite-color bishops | |
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Promotion and underpromotion | |
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Check the Mate | |
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Forcing variations | |
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Checkmates: support, back row, smothered | |
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Mating attacks and nets | |
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Insufficiency | |
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Basic mates: king and queen; king and rook; king and two bishops; king, bishop, and knight | |
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Pieces vs. pieces | |
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Zugzwang | |
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The 50-move rule | |
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Principal Principles | |
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Phases | |
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Opening aims and plans | |
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Development | |
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The center and centralization | |
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Time and the initiative | |
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Double-king-pawn openings | |
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Castling: kingside, queenside; when to do it and when not to | |
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Plots, Plans, and Machinations | |
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Spatial advantage | |
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Cramped positions | |
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Open files | |
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Batteries | |
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The 7th rank | |
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Knights vs. bishops | |
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Pawns: passed, outside, connected, supported, split, backward, candidate | |
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Pawn majorities | |
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Capablanca's rule | |
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Pawn chains | |
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Closed and open centers | |
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Planning and the analytic method | |
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Weaknesses | |
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Winsome Attacks | |
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Strategy and tactics | |
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Forced moves | |
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Tactics: forks, pins, skewers, discoveries, underminings, multiple threats, combinations | |
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How to study tactics | |
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Star's End | |
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Endgame principles | |
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Theoretical draws | |
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Chief characteristics | |
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Passed pawns | |
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Pawn races | |
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Square of the pawn | |
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Turning maneuvers | |
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The squeeze | |
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Rook-pawn problems | |
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Fortresses | |
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Critical squares | |
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The opposition: direct, distant, diagonal, rectangular | |
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Corresponding squares | |
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Extra minor pieces | |
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Pieces vs. pawns | |
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Opposite-color bishops | |
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The active rook | |
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Behind a passed pawn | |
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Flank attacks | |
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Cutoffs | |
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Building a bridge | |
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Checking distance | |
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Philidor's draw | |
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Queen centralization | |
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The exchange | |
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Situational Psychology | |
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Blunders | |
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Luft | |
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Asking questions | |
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Intuition | |
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Move choice | |
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Counting | |
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Chess talent | |
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Typical practical problems | |
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Quantum chess | |
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Playing the board | |
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Keeping score | |
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Best moves | |
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Teaching techniques | |
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Courses | |
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Computer lessons | |
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Analysis | |
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Study programs | |
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Opening repertoires | |
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Where and whom to play | |
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Combat and Competition | |
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Speed and blindfold chess | |
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Odds games | |
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Elo ratings | |
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Chess Life | |
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Touch move | |
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J'adoube | |
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Move completion | |
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Scoring | |
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Draws | |
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Tie-breaking | |
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50-move rule | |
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The clock | |
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Time trouble | |
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Grandmaster draws | |
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Chessamatics | |
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Compositions | |
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Beauty | |
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Art and science | |
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Numbers and possible moves | |
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Eight-queens problem | |
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Diversions | |
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Put in Perspective | |
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Myths | |
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Age and invention | |
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Chataranga | |
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First international tournament | |
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World champions: oldest, youngest, winningest, and best | |
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Prodigies | |
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Grandmaster title | |
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Hypermodern chess | |
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Computers | |
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Appendices | |
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Pandolfini's Short Chess Course | |
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Middlegame Strategies | |
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Endgame: Principles and Advice | |
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Tips for the Nationals and Other Tournaments--Level One | |
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Tips for Nationals and Other Tournaments--Level Two | |
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Glossary | |
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Index | |