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Digital Drawing for Landscape Architecture Contemporary Techniques and Tools for Digital Representation in Site Design

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ISBN-10: 0470403977

ISBN-13: 9780470403976

Edition: 2010

Authors: Bradley Cantrell, Wes Michaels

List price: $50.00
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Description:

Digital rendering is more efficient, flexible, and fast than traditional rendering techniques, causing offices to adapt digital rendering techniques into their daily workflow. Deconstructing the Design Image explores specific techniques, like creating digitally rendered plans, perspectives, and diagrams. This full-color guide provides proven techniques for the new features in Adobe Photoshop CS3 Extended and Acrobat Professional, but professionals with older versions can still take full advantage of the content. Design students and professionals will enhance their skills though this unique combination of contemporary methods with traditional rendering techniques.
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Book details

List price: $50.00
Copyright year: 2010
Publisher: John Wiley & Sons, Limited
Publication date: 3/26/2010
Binding: Paperback
Pages: 320
Size: 7.50" wide x 9.00" long x 0.75" tall
Weight: 1.628
Language: English

Concepts
Introduction/Overview
Introduction
Computing Basics
Digital Media Applications
Work Space
Analog and Digital Rendering Comparisons*
Efficiency and editability
Commonalities and Parallels
Hybrid Techniques
Basic Overview of Digital Concepts
Raster/Vector
Resolution
Upsampling and Downsampling
Color
Digital Drawings in the Design Process
Applications for Specific Tasks
Moving between analog and digital drawing techniques
Base Imagery
Setting up the Document
Drawings at Multiple Sizes
How Drawings Move Through the Digital Workflow
Setting the Image Size
Base Imagery and Scaling
Aerial Photography
Tiling Aerial Photographs
Scaling the Aerial Photographs
Adjusting the Hue, Saturation, and Lightness of Base Imagery
CAD Linework as a Base
Hand Drawn Linework
Sketches in CAD
Magic Wand and Color Range Selections
Source Imagery/ Entourage
Selections
Manual Methods
Partial Seclections
Masks
Creating Entourage
Design Diagrams
Introduction
Passive and Active Diagramming
Communication
Abstraction
Distilling and Culling
Diagram Types
Setting up an Illustrator Drawing
Document Size/Color Mode
Advantages of Using Vector-based Programs for Design Diagrams
Importing Photos - Link vs Embed
Linework in Illustrator
Shape Tools
Pen Tool
Editing Tools
Appearance of Lines and Shapes
Transparency
Appearance
Custom Linework
Creating Pattern Brush from Shapes
Altering and Updating the Pattern Brush
Symbols
Creating a Symbol from Custom Artwork
Updating/Replacing Symbols
Managing Symbols
Text and Leaders (Project: Add Title, Description, and Labels to Diagram)
Text Tools
Point Text
Paragraph Text
Formatting Text
Custom Type Tools
Leaders
Effects vs Filters - (Stylize->Arrowhead)
Layout
Exploded Axonometric Diagrams
Creating an Exploded Axonometric Diagram
Plan/Section Renderings
Introduction
Design Process
Issues in Digital Media
Illustrative Components
Importing PDF Linework
PDF Linework from AutoCAD
Addressing the Appearance of Linework
Applying Color to a Plan Rendering
Applying Color with the Paint Bucket
Applying Color with Adjustment Layers
Saving Channels
Shading Techniques
Selecting Fills
Saving Selections
Shading Edges
Automating Shading
Creating Textures
Creating a Texture from an Existing Photograph
Creating a Seamless Pattern Using the Offset Filter
Creating the Pattern and Applying it to the Rendering
Paint Bucket and Pattern Stamp
Pattern Overlay
Managing Patterns
Texturing with Filters
Brushes
Standard Brushes
Custom Brushes
Plan Symbols with Smart Objects
Creating Smart Objects
Duplicating and Editing Smart Objects
Managing Smart Objects
Smart Filters
Managing Large Photoshop Files
Flattening Layers
Saving Layer Groups for Flattening
Adjustment Layers
Printing Issues
Creating a Section Elevation
Similarities and Differences between Section and Plan
Base Linework and Color
Terrain and Architectural Texturing/Color
Assembling Vegetation
Perspectives
Introduction
Creating a Base for a Perspective Drawing
Composition
Virtual Cameras
Exporting and Rendering
Developing Atmospheric Perspective
Detail, Color, Contrast, Brightness
2d - Photoshop Adjustment Layers, Opacity, and Screening
2d/3d - Z Depth
Atmosphere /Environment
Level of Detail
Camera Match 3d Object to Site Photo
Camera Match with 3ds Max 2009
Match Photo with Google Sketchup
Adding New Elements from the Model to the Photograph
Create a Photoshop Perspective Collage
Context Imagery
Collage Construction
Developing a Perspective Image in Photoshop from a 3d Model
Base Model
Adding Site Context
Groundplane Texturing
Adding Vegetation
Adding Entourage
Appendix
File Types Reference
Glossary for Design Computing