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Google SketchUp for Site Design A Guide to Modeling Site Plans, Terrain and Architecture

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ISBN-10: 047034525X

ISBN-13: 9780470345252

Edition: 2009

Authors: Daniel Tal, Tal

List price: $54.99
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Description:

The Book will detail the power and capabilities of Google SketchUp to the specific needs of landscape architects. The book will include techniques that best incorporate SketchUp into a firm including: 1) how to efficiently use SketchUp within project scopes, fees and services; 2) how to integrate SketchUp into each design phase: schematic, design, design development and construction documents; 3) how to use step-by-step techniques for modeling a variety of different project types including terrain modeling; and 4) understanding the system requirements and limitations of the software.
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Book details

List price: $54.99
Copyright year: 2009
Publisher: John Wiley & Sons, Incorporated
Publication date: 8/24/2009
Binding: Paperback
Pages: 368
Size: 7.50" wide x 9.00" long x 0.75" tall
Weight: 1.584
Language: English

Introduction to SketchUp
How to Use This Book
Who Can Use This Book
Learning Tutorials
Downloadable Tutorial Models
Downloadable Pre-Made Components
The Four Parts
Introduction to SketchUp
Introduction to SketchUp Process Modeling
Sandbox Tools
AutoCAD to SketchUp
SketchUp Basics
Geometry
Simple Geometry
Complex Geometry
Healing Faces
Subdividing Faces
Sticky Geometry
Face Count
Basic SketchUp Tools
Drawing and Modification Tools
Additional Tools
The Value Control Box
Styles
Navigation and 3D Inference System
Drafting with Edges
Model Organization
Components and Groups
Components Instances
Editing Components
Adjusting the Component/Group View
Components within Components
Components and Layers
Pre-Made Components
Free SketchUp Bonus Pack Components
FormFonts Components
SketchUcation and Google SketchUp Component Forums
Component Forums
Google 3D Warehouse
Component Library
Problem Solving
Problem-Solving Tutorials
Typical SketchUp Problems
Different Results on Different Computers
SketchUp Freezes
Auto Save
Subdivide
Support Sites
Ruby Scripts
Downloading Ruby Scripts
Installing Ruby Scripts
Activating Ruby Scripts
Troubleshooting an Installation
SketchUp Process Modeling
Introduction to SketchUp Process Modeling
The Built Environment
Surfaces
Objects
2D = 3D
Drafting the Flatwork Base
Drawing the Base
Reviewing the Drawing
Applying Material and Color
Organizing Models
Adding Volumes
Lower the Road
Creating the Building
Making a Roof
Push/Pulling the Steps
Push/Pulling the Walls
Adding Objects to the Flatwork Base
Organizing Components
Creating Component Layers
Component Tools
Adding Components to the Flatwork Base
Adding Component Windows and Doors
Adjusting the Building Components
Reviewing the Completed Model
An Advanced Example
Modeling Your Own Designs
Detailed Site Plan Modeling
Using Site Plans
Importing Site Plans
Imported-Image Resolution
Placing the Plan Image on a Layer
Scaling the Image
Preparing the Drafting Trace
Drafting Tips
Drafting Order
Create the Flatwork Base Group
Adding Color and Texture
Adding Volume
Road and Curb
Steps and Plaza
Planter Walls
Ramp
Planter Walls Adjustments
Entry Sign Wall
Buildings as Components
Building Volumes
Adding Detail to Volumes
Detailing the Sign
Detailing the Planters
Custom Site Furnishings
The Modeling Process
Components within Components
The Follow Me Tool
Model Organization
Tutorials
The Bollard
The Pedestrian Light
The Modern Bench
The Park Bench
The Decorative Planter Bench
The Decorative Rail
The Handrail
Custom Architecture
Sculpting the Building
Building the Mass
Making Window and Door Components
Problem Solving the Window Components
Copy and Insert
Copy and Paste Between Instances
Make Unique
Tutorials
Setting the Workspace
Adding Mass to Buildings 1 and 2
Adding Mass to Building 3
Window Components
Door Components
Balcony Component
Arranging and Presenting the Model
Arrangement Methods
The Accuracy Method
The Speed Method
Logical Order and Adjustments
Buildings
3D Vegetation
Furnishing Components
Creating and Exporting Scenes
Selecting Your Scenes
Plan Views and Elevations
People and Cars
Trees and Scenes
Adding Sky
Exporting Scenes and Shadows
Troubleshooting Shadows
Architectural Tutorial
Working with Arcs and Circles
Hidden Geometry
Components and Faceted Surfaces
The Courthouse Tutorial
Drafting the Floor Plate
Adding Volume
Adding the Custom Components
Arranging the Components on the Building
Adding Detail to the Building
The Sandbox Tools
Introduction to the Sandbox Tools
Playing in the Sandbox
The From Contours Tool
The From Scratch Tool
The Smoove Tool
The Drape Tool
The Add Detail Tool
The Stamp and Flip Edge Tools
Ruby Scripts and Sandbox Tools
Tools on Surface
Joint Push Pull
Soap Skin Bubble
Drop Ruby
Simplify Contours
Additional Tools and Concepts
Intersect with Model
Construction Geometry
SketchUp Conceptual Grading
Conceptual Grading
Modeling and Grading Tips
The Tutorials
Pedestrian Ramp
Driveway Ramp
Slopes and Grades
Building Entry Walk
Park Landform
Campus Quad-Area 1
Campus Quad-Area 2
Campus Quad-Area 3
Campus Quad-Area 4
Complex Canopies
2D Plan to 3D Form
Simple Canopy Tutorial
Complex Canopy Tutorial
Sandbox Architecture
The Drape Tool
Working with Drape
Troubleshooting Drape
Sandbox Building Tutorial
AutoCAD to SketchUp
Overview of AutoCAD to SketchUp
General Overview
Organizing the AutoCAD File
Generating the Geometry
Arranging the Objects
Organizing AutoCAD
AutoCAD Reorganization
Folder and File Structure
AutoCAD Base Files
External Reference Files
Isolating Surfaces
Closing Perimeters
Organizing Site Objects
Write Block Surfaces and Objects
Importing the Flatwork File
AutoCAD and SketchUp Units
The Flatwork Drawing File
Modeling the AutoCAD Flatwork Base
Exploding the Flatwork Base
Problematic AutoCAD Lines
Overlapping and Short Lines
Arcs
Random Anomalies
Healing the AutoCAD Flatwork Base
Healing with the Line Tool
AutoCAD Clean-Up Ruby Scripts
Working with Ruby Scripts
Troubleshooting Ruby Scripts
Method Summaries
Next Steps
Arranging the Model
Populating the Flatwork Base
Exploding the Objects
Importing Layers
Replacing the Components
Finishing Touches
Articulating the Buildings
Exchanging 3D Components
Conceptual Grading
Adding More Components
Making Adjustments
Adding New Details
Adding People and Cars
Index