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Learning to Program with Alice

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ISBN-10: 0131872893

ISBN-13: 9780131872899

Edition: 2006

Authors: Wanda P. Dann, Stephen Cooper, Randy Pausch

List price: $62.00
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Description:

This guide supports an innovative approach to fundamental programming concepts. The authors use program visualization to create an easy relationship between program construct and the animation action in a 3D world. Final release is in full color. For consistency with Java, C++, and other commonly used languages, "questions" are now "functions." Save and reload bugs have been fixed. Fonts can be scaled larger or smaller. High contrast mode is available for projection in the classroom. A much larger local gallery is now loaded with Alice; the CD with the book contains the complete gallery, so Internet access for downloading 3D models is no longer required. A useful how-to guide for…    
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Book details

List price: $62.00
Copyright year: 2006
Publisher: Prentice Hall PTR
Binding: Mixed Media
Pages: 375
Size: 8.25" wide x 10.25" long x 1.00" tall
Weight: 1.342
Language: English

Stephen Cooper is the editor of John Fante's "The Big Hunger: Stories 1932-1959". He is Professor of English & Film at California State University at Long Beach. He lives in Los Angeles, with his wife & their two children.

Computer science professor Randy Pausch was born on October 23, 1960. He received his bachelor's degree in computer science from Brown University in 1982 and his Ph.D. in computer science from Carnegie Mellon University in 1988. He was a member of the computer science faculty at the University of Virginia from 1988 to 1997 and spent a 1995 sabbatical working at Walt Disney Imagineering's Virtual Reality Studio before joining the faculty of Carnegie Mellon University. He was the co-founder of the Entertainment Technology Center and created the innovative educational software tool known as Alice that enables novices to create 3-D computer animations using a drag-and-drop interface. In…    

Foreword
Preface
Introduction to Alice
Getting Started with Alice
Introduction to Alice
Alice Concepts
Special Effects: Text and 2D Graphic Images
Program Design and Implementation
Scenarios and Storyboards
A First Program
Orientation and Movement Instructions
Exercises
Summary
Programming: Putting Together the Pieces
Built-in Functions and Expressions
Simple Control Structures
Engineering Look and Feel
Exercises
Summary
Object-Oriented and Event-Driven Programming Concepts
Classes, Objects, Methods, and Parameters
World-level Methods
Parameters
Class-level Methods and Inheritance
Visible and Invisible Objects
Exercises and Projects
Summary
Interaction: Events and Event Handling
Interactive Programming
Parameters and Event Handling Methods
Events
Exercises and Projects
Summary
Using Functions and Control Statements
Functions and If/Else
Functions
Execution Control with If/Else and Boolean Functions
Random Numbers and Random Motion
Exercises and Projects
Summary
Repetition: Definite and Indefinite Loops
Loops
While-An Indefinite Loop
Events and Repetition
Exercises and Projects
Summary
Repetition: Recursion
Introduction to Recursion
Another Flavor of Recursion
Camera and Animation Controls
Exercises and Projects
Summary
Advanced Topics
Lists and List Processing
Lists
List Search
Poses
Exercises and Projects
Summary
Variables and Revisiting Inheritance
Variables
An Array Visualization Using an Index Variable
Bebugging with Watch and Text Output
Exercises and Projects
Summary
What's Next?
Appendix
Using Alice
Running Virtual Worlds in Alice
Using Popup Menus to Create an Initial Scene
Managing the Alice Interface
Index