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Art and Science of Digital Compositing

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ISBN-10: 0121339602

ISBN-13: 9780121339609

Edition: 1999

Authors: Ron Brinkmann

List price: $93.95
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Description:

The digital compositing process is being applied in many diverse fields. The Art and Science of Digital Compositing is a comprehensive text providing an overview of the skills necessary to undertake a digital compositions project.
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Book details

List price: $93.95
Copyright year: 1999
Publisher: Elsevier Science & Technology
Publication date: 6/7/1999
Binding: Hardcover
Pages: 364
Size: 7.36" wide x 9.25" long x 0.46" tall
Weight: 2.398
Language: English

Ron M. Brinkmann has been working in the field of Computer Graphics for over a decade, involved with both hardware and software design, development and use. His primary field of expertise is in visual effects for feature films, and his personal feature-film credits include: Contact, The Ghost and the Darkness, James and the Giant Peach, Die Hard with a Vengeance, Speed, Hideaway, Tall Tale, Last Action Hero, and In the Line of Fire. He has had articles published in a number of magazines, and has lectured on the topics of digital compositing and visual effects in the U.S., Europe, Australia and China.

Acknowledgments
Preface
Introduction to Digital Compositing
Definition
Historical Perspective
Terminology
Organization of the Book
The Digital Representation of Visual Information
Image Generation
Pixels, Components, and Channels
Spatial Resolution
Bit Depth
Normalized Values
Additional Channels
The HSV Color Representation
Image Input Devices
Digital Image File Formats
File Format Features
Vendor Implementations of File Formats
Compression
Choosing a File Format
Nonlinear Color Spaces
Basic Image Manipulation
Terminology
Color Manipulations
RGB Multiply
Add
Gamma Correction
Invert
Contrast
Channel Swapping
HSV Manipulations
Look-up Table Manipulations
Expression Language
Spatial Filters
Convolves
Blurring
Sharpen
Median Filter
Geometric Transformations
Panning
Rotation
Scale
3D Transforms
Warping
Expression Language
Filtering Algorithms
Basic Image Compositing
The Matte Image
The Integrated Matte Channel
Multisource Operators
Over
Mix
Subtract
In
Out
Atop
Masks
Compositing With Premultiplied Images
Color-Correcting and Combining Premultiplied Images
Luminosity
Matte Creation and Manipulation
Procedural Matte Extraction
Keying Based on Luminance
Keying Based on Chrominance
Difference Matting
The Color Difference Method
Specialized Keying Software
Matting Techniques
Garbage Mattes
Edge Mattes
Combining Mattes
Manipulating Mattes
Time and Temporal Manipulations
Apparent Motion
Temporal Resolution
Temporal Artifacts
Changing the Length or Timing of a Sequence
Keyframing
Image Tracking and Stabilization
Tracking an Element Into a Plate
Choosing the Feature to Track
Limiting the Search Area
Human Intervention
Using Tracking Curves Manually
Stabilizing a Plate
Tracking Multiple Points
Interface Interactions
Workflow
Online Versus Batch
Methods of Representing the Compositing Process
Compressed Trees
Timelines
Curve Editors
Working With Proxy Images
Image Viewing and Analysis Tools
Image Viewers
Flipbooks
Image Statistics
Pixel or Regional Information Tools
Histograms
Formats: Media, Resolution, and Aspect Ratios
Aspect Ratio
Nonsquare Pixels
Deciding on a Resolution When You Have an Aspect Ratio
Format Conversion Pipeline
A Format Conversion Example
Film Formats
35mm Formats
16mm Formats
Specialized Film Formats
Video Formats
Lines of Resolution
Fields
Color Resolution
Gamma
NTSC
PAL
SECAM
HDTV
Other Formats
Working With Nonsquare Pixels
Combining Formats
Converting Between Film and Video
Quality and Efficiency
Quality
Efficiency
Methodology
Minimizing Data Loss
Internal Software Accuracy
Consolidating Operations
Region of Interest
Working in a Networked Environment
Disk Usage
Precompositing
Learning to See
Judging Color, Brightness, and Contrast
The Camera
Distance and Perspective
Perspective and the Camera
Depth Cues
Combining Depth Cues
Lens Flares
Focus
Motion Blur
Creating Elements
Lighting
Interactive Lighting
Matched Cameras
The Reference Stand-in
Clean Plates
Film Stock
Filters
Choosing a Format
Lighting and Shooting with Bluescreens
Bluescreen versus Greenscreen
Shooting Order
Integration Techniques
Scene Continuity
Lighting
Shadows
Lens Flares
Atmosphere
Camera Mismatches
Camera Movements
Focus
Motion Blur
Film Grain
Bluescreen Integration
Digital Integration
Advanced Topics
Beyond Black and White
White Point and Black Point
Nonlinear Color Spaces
Working with Nonlinear Color Spaces
Working with 3D Elements
Z-Depth Compositing
Related 2D Disciplines
Morphing
Digital Painting
Editing
Case Studies
James and the Giant Peach
Speed
Star Trek: Insurrection
Con Air
Budweiser Lizards Commercial
Independence Day
X-Files: Fight the Future
T-Rex: Back to the Cretaceous
The Prince of Egypt
Titanic
Digital Compositing Software: Tools and Features
Color Correction
Spatial Filtering
Geometric Transformation
Miscellaneous
Image Combination
Control
Field Controls
Matte Generation
Timing/Duration
Image Generation
Tracking
Other
Digital Compositing Software: Manufacturers
Digital Image File Formats
Common File Formats
The Cineon File Format
Common Film and Video Formats
Film
Scanning Resolutions and File Sizes
Video
HDTV
Bibliography
Glossary
Index