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Why are you doing this? | |
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Who are you? | |
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No, really, why are you doing this? | |
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What percentage of my school work will help me get a job? | |
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How do I make contacts? | |
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It costs HOW much to go to GDC? How will I ever afford that? | |
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Should I get my own business cards? | |
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What should be on my business cards? | |
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Who do I give my card to? | |
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Speaking of networking, when does it start? | |
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How do I get game developers' business cards? | |
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When should I follow up after getting someone's card? | |
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Is there anything you shouldn't do when following up? | |
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What else shouldn't you do with developers? | |
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Can we talk about portfolios? | |
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What should the front page of your portfolio look like? | |
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How about the images? What do I need to do there? | |
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What do character artists need to show? | |
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What do environmental artists need to show? | |
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What about modelers? | |
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And texture artists? | |
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What about game designers? | |
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What about game writers? | |
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Wait, doesn't everyone say that it's impossible to get hired as a game designer or game writer straight out of college? | |
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What is the one thing we ALL need to do for our portfolio? | |
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How many images/games should I have in my portfolio? | |
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When should I start working on my portfolio? | |
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Have you seen any stupid portfolio tricks? | |
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Do you have a pet peeve about portfolios? | |
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What's an art/design test? | |
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What happens at an interview? | |
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Do people still expect me to follow up after an interview? | |
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What about my resume? | |
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How much money will I make working in the game industry? | |
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What should I do before I accept a job offer? | |
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How do I find a place to live if I'm hired in a new city? | |
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Where should I look for jobs? | |
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I talked to a woman and she was really excited because she heard I was a character artist! She totally wanted to talk with me and see my portfolio. That's great, right? | |
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What about MFAs? Are they useful? | |
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What's an MFA do? | |
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I've heard people say that getting a degree (even an undergrad degree) was a waste of time. Is that true? | |
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Anything else you'd like to add on the subject of game education? | |
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How should I dress for an interview? | |
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How do I need to handle the interview? | |
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They want me to sign a non-compete. What's that? | |
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What will I feel like my first day on the job? | |
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Once I have a job, any key pointers? | |
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If you could add something to a student with great vision, what would it be? | |
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Any opinion on who was the greatest game designer ever? | |
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What question number are we on? | |
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Typically, what do entry-level employees do in their first few months? | |
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What programming language is used the most? | |
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How much experience should you have before you start looking for a job as a game designer? | |
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If you enter in the middle of a project, what's the best way to get up to speed? | |
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Is there another way to get up to speed on game development, other than making games? | |
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Is it better to be a generalist or specialist, in the short term or long term? | |
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How is performance measured for raises/bonuses? | |
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Have you ever seen a game company promote independent projects outside of the core project among employees? | |
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What's the worst thing you've seen in a game development meeting? | |
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Is it important to play games? | |
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Have you seen someone make it in the industry with a learning disability? | |
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What's the best subject to make a game about? | |
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What is the "game industry"? | |
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Does the current state of the economy have an effect on game development or hiring? | |
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Do small studios typically have health, dental, and savings plans? | |
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What is the best approach toward getting an internship? | |
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How much weight do studios put on GPAs? | |
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How much weight do they put on the major or college attended? | |
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How do you write a good cover letter, one that connects with HR and developers? | |
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How do I get my stuff out there so someone can see it? | |
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How do I get my games to be more fun and not just tasks? | |
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Is there such a thing as taking a new job too early? | |
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Is there a way to get a feel for the industry before even getting there? | |
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How early should I show up for an interview? | |
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Should I just show up unannounced at a game company? | |
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In your opinion, what games stand out? | |
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What do you look for in a game? | |
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How much help will videogame literature be in obtaining a job in the game industry? | |
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I have this amazing story� | |
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I have this amazing idea for a game� | |
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What does a game designer do? | |
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What question are we on now? | |
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Will you look at my game design idea? | |
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I want to send in my idea to a game company. How do I do this? | |
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Where do you get your ideas? | |
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What was it like to work on a big licensed title? | |
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What is the scariest thing about being a game designer? | |
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What does the lead do? | |
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Who is the most evil person on a game development team? | |
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If I join a game company, will they make my game idea? | |
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Do you really work 70 hours a week? | |
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Is there such a thing as a stupid question? | |
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Have you played Halo 4? | |
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Have you played the game that I worked on? | |
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Do interviewees ever say dumb things? | |
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Do you know [insert famous game developer name]? | |
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Can I come work for you? | |
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Is the game industry a good place to meet someone to date? | |
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What are you working on now? What's it about? | |
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Are we done? | |