Maya Studio Projects Texturing and Lighting

ISBN-10: 0470903279
ISBN-13: 9780470903278
Edition: 2011
Authors: Lee Lanier
List price: $63.95
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Description: Maya artists are called upon to texture and light all kinds of different objects in the studio -- cars, phones, people, animated characters -- as well as the environment the objects are in. Maya Studio Projects: Texturing and Lighting is an  More...

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Book details

List price: $63.95
Copyright year: 2011
Publisher: John Wiley & Sons, Incorporated
Publication date: 5/13/2011
Binding: Paperback
Pages: 240
Size: 7.50" wide x 9.25" long x 0.75" tall
Weight: 1.166
Language: English

Maya artists are called upon to texture and light all kinds of different objects in the studio -- cars, phones, people, animated characters -- as well as the environment the objects are in. Maya Studio Projects: Texturing and Lighting is an all-projects book that shows you how to use Maya's texture mapping, nCloth texturing, Hypershade, and Toon shading to texture and light objects and characters ready for film, video, and games. Projects start from nothing, just as they do in the studio. But here, readers have a guide to take them step by step through attributes and tools. Projects encompass multiple disciplines to create finished, renderable assets. Although some step by step explanations are given, projects serve more as a guide for the reader to complete their own version of the project. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world movies for reference. The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field.

Lee Lanier is a professional animator and instructor who has created digital special effects for such films as Mortal Kombat. He served as a senior animator in the Modeling and Lighting departments on Antz and Shrek and has produced and directed the animated short films Millennium Bug, Mirror, Day Off The Dead, Weapons of Mass Destruction, and 13 Ways to Die at Home. He has taught at several schools, including the Academy of Art University, Art Institute of Las Vegas, and Westwood College Online. His work can be seen at beezlebugbit.com.

Introduction
Texturing and Lighting a Product, Part 1
Texturing and Lighting a Product, Part 2
Texturing and Lighting a Character, Part 1
Texturing and Lighting a Character, Part 2
Texturing and Lighting an Environment, Part 1
Texturing and Lighting an Environment, Part 2
Texturing and Lighting a Vehicle, Part 1
Texturing and Lighting a Vehicle, Part 2
Appendix About the Companion DVD
Index

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