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ZBrush Digital Sculpting Human Anatomy

ISBN-10: 0470450266
ISBN-13: 9780470450260
Edition: 2010
List price: $39.99
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Description: A clear teaching style for digital artists who are looking for artistic instruction on human anatomyTaking into account that many of today′s digital artistsparticularly 3D character animatorslack foundational artistic instruction, this book  More...

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Book details

List price: $39.99
Copyright year: 2010
Publisher: John Wiley & Sons, Limited
Publication date: 1/12/2010
Binding: Paperback
Pages: 416
Size: 8.00" wide x 10.00" long x 1.00" tall
Weight: 1.782
Language: English

A clear teaching style for digital artists who are looking for artistic instruction on human anatomyTaking into account that many of today′s digital artistsparticularly 3D character animatorslack foundational artistic instruction, this book teaches anatomy in a coherent and succinct style Clearly explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin Provides insightful explanations so readers can quickly and easily create and design characters that can be used in film, game, or print Encourages digital artists to become even better artists by gaining a strong understanding of the foundational artistic conceptsScott Spencer (Burbank, CA) is founder of the Scott Spencer Design Company where he creates creatures and characters for film, games, and the collectable figure market. His credits include Iron Man, Harry Potter and the Order of the Phoenix, Golden Axe, Species 3, and others. He teaches digital sculpting and anatomy at The Gnomon School of Visual Effects, and serves as beta tester and consultant to Pixologic.

Scott Spencer was born September 1, 1945, in Washington, D.C. He is an American author. Endless Love and A Ship Made of Paper have both been nominated for the National Book Award. He has taught at Columbia University, the University of Iowa, Williams College, and Bard College's Bard Prison Initiative. Spencer is an alumnus of Roosevelt University. In 2004, he was the recipient of a John S. Guggenheim Fellowship. For the past twenty years, he has lived in a small town in upstate New York.

Blocking in the Mesh
Gesture and Masses
The Head and Neck
The Torso
The Arms
The Pelvis and Legs
The Hands and Feet
Remeshing
Texturing
Costuming

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