Introducing Character Animation with Blender

ISBN-10: 047042737X
ISBN-13: 9780470427378
Edition: 2nd 2011
Authors: Tony Mullen
List price: $26.99
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Description: The core resource for the popular open-source 3D software, updated for the latest versionBlender (available for Windows, Mac OS X, and Linux) is the free, open source alternative to expensive CG packages such as Maya, Lightwave, and 3ds Max; it saw  More...

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Book details

List price: $26.99
Edition: 2nd
Copyright year: 2011
Publisher: John Wiley & Sons, Limited
Publication date: 4/21/2011
Binding: Paperback
Pages: 480
Size: 7.25" wide x 9.25" long x 1.00" tall
Weight: 1.540
Language: English

The core resource for the popular open-source 3D software, updated for the latest versionBlender (available for Windows, Mac OS X, and Linux) is the free, open source alternative to expensive CG packages such as Maya, Lightwave, and 3ds Max; it saw more than two million downloads in a year with a peak of over 250,000 in a single week following a new release Tutorials focus on how to accomplish actual animation goals while illustrating the necessary technical methods along the way By following the tutorials, the reader gains all the skills necessary to build and animate a well-modeled, fully-rigged character, which is included as a .blend file on the DVDTony Mullen, PhD (Tokyo, Japan) teaches at Tsuda College, where his courses include modeling and animation with Blender as well as the Python programming language used for Blender scripting. His screen credits include writer, codirector, or lead animator on several short films.

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