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Digital Audio Editing Correcting and Enhancing Audio in Pro Tools, Logic Pro, Cubase, and Studio One

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ISBN-10: 0415829585

ISBN-13: 9780415829588

Edition: 2014

Authors: Simon Langford

List price: $49.95
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Description:

Whether you’re comping a vocal track, restoring an old recording, working with dialogue or sound effects for film, or imposing your own vision with mash-ups or remixes, audio editing is a key skill to successful sound production. Digital Audio Editing gives you the techniques you need, from the simplest corrective editing like cutting, copying, and pasting, to more complex creative editing, such as beat mapping and time-stretching. You’ll be able to avoid unnatural-sounding pitch correction and understand the potential pitfalls you face when restoring classic tracks. Author Simon Langford invites you to see editing with his wide-angle view, putting this skill into a broad context that will…    
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Book details

List price: $49.95
Copyright year: 2014
Publisher: Routledge
Publication date: 10/7/2013
Binding: Paperback
Pages: 336
Size: 7.75" wide x 9.25" long x 0.75" tall
Weight: 1.518
Language: English

Simon Langford is a professional music producer and remixer, with close to ten years of experience. He has worked on over 300 remixes, and has had tracks of his own in the UK National Top 20 Singles Chart and the US Billboard Dance Chart. Simon has remixed artists including Rihanna, Robbie Williams, Sugababes, INXS, and many more. He has written a series of articles for Sound on Sound magazine on remixing.

Acknowledgments
Introduction
What Exactly Is Audio Editing?
Book Format
Audio Editing 101
Editing History: Tape
Editing History: Digital Tape and Hard Disk-Based
Editing History: DAW
The Here and Now
Different Aims of Audio Editing
Corrective Editing versus Creative Editing
Restorative Editing
The Role of the Editor
Corrective Editing
Cutting, Copying, Pasting, and Moving
Why Start Here?
The Basics
Start at the Beginning
Tightness of Edits
"Zero-Crossing" Edits
"Visual" Editing versus "Audible" Editing
Multiple-Track Editing
Potential Problems
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Fades and Cross-Fades
Differences between Fades and Cross-Fades
Different Fade Shapes
Linear
Logarithmic
Exponential
S-Curve
Different Fade Shapes: Summary
Using Fades
Using Cross-Fades
Phase Cancellation
Periodic Patterns
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Level Control
Should This Be a Part of the Editing Process?
Destructive versus Nondestructive Edits
Different Types of Level Control
Destructive Edits
Static Nondestructive Edits
Variable Nondestructive Edits
Automatic Nondestructive Edits
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Tonal Matching
What Is Tonal Matching?
Comping and Alternate Takes
The Search for Perfection
Putting It All Together
Making the Grade
Tonal Matching
Pitch Adjustments
Timing Changes
Comping Made Easy
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Multi-Track Comping
Ideal-World Multi-Track Comping
Real-World Multi-Track Comping: Spill Issues
Real World Multi-Track Comping: Timing Issues
How Can We Fix It?
Frequency-Dependent Gating
Expand Your Options
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Transient Detection
Why Use Transient Detection?
Simple Level-Based Detection
Advanced Level-Based Detection
Spectral Detection Techniques
Possible Applications and Limitations
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Creative Editing
Beat-Mapping and Recycling
Introduction
Beat-Mapping
Quality Limitations of Beat-Mapping
Recycling
Extended Uses of Recycled Files
More Creative Uses
Beat-Mapping
Recycling
Quick and Easy Multi-Samples
Rhythm from Anything
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Drum Replacement
Using Recycled Loops
Dedicated Drum Replacement Tools
Drum Replacement Tools in Use
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Time-Stretching
Introduction
Why Is It So Difficult?
The Additive Approach
The Granular Approach
How We Use It and When We Use It
Time-Based Stretches
Tempo-Based Stretches
Length-Based Stretches
Filling in the Gaps
"Manual" Time-Stretching
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Elastic Audio (Time)
Definition of Elastic Audio
Different Algorithms
Advantages and Disadvantages Compared to Regular Time-Stretching
Quantization of Audio Files
Auto-Conform and Follow Tempo
The Best of Both Worlds
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Pitch-Shifting
Introduction
A Brief History of Pitch-Shifting
Analogue
Digital
Computer-Based
Different Approaches to Pitch-Shifting
Size Matters
Formants
Uses of Pitch-Shifting
Hands On
Introduction
Logic
Pro Tools
Studio One
Cubase
Restorative Editing
Editing in the Third Dimension
Introducing the Idea of Spectral Editing
Taking Things Further
FFT Analysis and Waterfall Plots
Spectrograms
Spectral Editing
Introduction
Tools of the Trade
Corrective Spectral Editing
Attenuation
Copying and Pasting
Clicks and Crackle
Noise and Hum
Creative Spectral Editing
Compression
De-clipping
Applications of Audio Restoration
The Recording Studio and Beyond
Beyond Restoration
Demixing
What Exactly Is Demixing?
Is That Even Possible?
How Does It Work?
What Are the Applications?
Legalities of Possible Uses
Fair Use
Moral Issues
It's Not All Bad
Thinking Outside the Box
Sound Design
Using and Abusing Audio Editing Techniques
Index