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Software Studies A Lexicon

ISBN-10: 0262062747
ISBN-13: 9780262062749
Edition: 2008
Authors: Matthew Fuller
List price: $45.00
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Description: This collection of short expository, critical, and speculative texts offers a field guide to the cultural, political, social, and aesthetic impact of software. Computing and digital media are essential to the way we work and live, and much has been  More...

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Book details

List price: $45.00
Copyright year: 2008
Publisher: MIT Press
Publication date: 4/18/2008
Binding: Hardcover
Pages: 352
Size: 7.00" wide x 9.00" long x 0.58" tall
Weight: 1.540
Language: English

This collection of short expository, critical, and speculative texts offers a field guide to the cultural, political, social, and aesthetic impact of software. Computing and digital media are essential to the way we work and live, and much has been said about their influence. But the very material of software has often been left invisible. In Software Studies,computer scientists, artists, designers, cultural theorists, programmers, and others from a range of disciplines each take on a key topic in the understanding of software and the work that surrounds it. These include algorithms; logical structures; ways of thinking and doing that leak out of the domain of logic and into everyday life; the value and aesthetic judgments built into computing; programming's own subcultures; and the tightly formulated building blocks that work to make, name, multiply, control, and interweave reality. The growing importance of software requires a new kind of cultural theory that can understand the politics of pixels or the poetry of a loop and engage in the microanalysis of everyday digital objects. The contributors to Software Studiesare both literate in computing (and involved in some way in the production of software) and active in making and theorizing culture. Software Studies offers not only studies of software but proposes an agenda for a discipline that sees software as an object of study from new perspectives. Contributors: Alison Adam, Wilfried Hou Je Bek, Morten Breinbjerg, Ted Byfield, Wendy Hui Kyong Chun, Geoff Cox, Florian Cramer, Cecile Crutzen, Marco Deseriis, Ron Eglash, Matthew Fuller, Andrew Goffey, Steve Goodman, Olga Goriunova, Graham Harwood, Friedrich Kittler, Erna Kotkamp, Joasia Krysa, Adrian Mackenzie, Lev Manovich, Michael Mateas, Nick Montfort, Michael Murtaugh, Jussi Parikka, Søren Pold, Derek Robinson, Warren Sack, Grzesiek Sedek, Alexei Shulgin, Matti Tedre, Adrian Ward, Richard Wright, Simon Yuill.

Series Foreword
Acknowledgments
Introduction
Matthew Fuller
Algorithm
Analog
Button
Class Library
Code
Codecs
Computing Power
Concurrent Versions Systems
Copy
Data Visualization
Elegance
Ethnocomputing
Function
Glitch
Import/Export
Information
Intelligence
Interaction
Interface
Internationalization
Interrupt
Language
Lists
Loop
Memory
Obfuscated Code
Object Orientation
Perl
Pixel
Preferences
Programmability
Sonic Algorithm
Source Code
System Event Sounds
Text Virus
Timeline (Sonic)
Variable
Weird Languages
Bibliography
About The Contributors
Index

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