Art Direction Handbook for Film

ISBN-10: 0240806808
ISBN-13: 9780240806808
Edition: 2005
Authors: Michael Rizzo
List price: $41.95
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Description: Whether you'd like to be an art director or already are one, this book contains valuable solutions that will help you get ahead. This comprehensive, thorough professional manual details the set-up of the art department and the day-to-day job duties:  More...

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Book details

List price: $41.95
Copyright year: 2005
Publisher: Taylor & Francis Group
Publication date: 7/15/2005
Binding: Paperback
Pages: 352
Size: 7.00" wide x 10.00" long x 0.50" tall
Weight: 1.760
Language: English

Whether you'd like to be an art director or already are one, this book contains valuable solutions that will help you get ahead. This comprehensive, thorough professional manual details the set-up of the art department and the day-to-day job duties: scouting for locations, research, executing the design concept, constructing scenery, and surviving production. You will not only learn how to do the job, but how to succeed and secure future jobs. Rounding out the text is an extensive collection of useful forms and checklists, along with interviews with prominent art directors, relevant real-life anecdotes, and blueprints, sketches, photographs, and stills from Hollywood sets. *Thorough, practical, on-the-job manual for art directors for film containing anecdotes, interviews, and illustrations from actual sets *Written by the art director of films such as Vanilla Sky, JFK, and My Cousin Vinny *Includes valuable career advice from an insider

Pre-Production Process
Some History: Wilfred Buckland
Past Changes
Present Changes
Digital Competition
Typecasting: A Fuller Picture
Two Paths
Design Managers: The Lifers
Production Designers-in-Embryo
The Responsibilities, The Relationships, and the Setup
Hierarchy of Responsibilities
First Responsibilities
Second Responsibilities
Third Responsibilities
Fourth Responsibilities
The Relationships
Art Department
Interdepartmental PR
Head Accountant and Staff
Locations Manager and Staff
UPM, Production Supervisor, and Production Office Staff
First Assistant Director and Staff
Previsualization Supervisor and Staff
Art Department Setup
Art Department Coordinator
Digital Artists
Set Designers
Set Decorator
Prop Master
Construction Coordinator
Mechanical Special Effects
Visual Effects and Previsualization
The Design Process
Locations Department and Scouting
First Scouts
Second Scouts
Third Scouts
Fourth Scouts
Fifth Scouts
Beginning the Design Process
Concept Illustrating
Computer Modeling
White Models
Hand Drafting
Designing for the Lens
Lenses 101
Aspect Ratio
Perspective 101
Lens Test
A Legacy of Historical Techniques
Painted Glass
Gate Matting
The process Camera
Traveling Mattes
Hanging Foreground Miniature
Foreground Miniature
Cutouts: A Variation on Miniatures
Forced Perspective
Mobile Miniatures
Front Projection
Rear Projection and Mirrors
CGI and Digital Filmmaking
Breaking Ground
Conversations on the Visionary Frontier
Alex McDowell
Colin Green
Doug Chiang
The Cutting Edge
The Physical Scenery Process: Construction
Interior Sets
Exterior Sets
Studio Facilities
Rental Backings
Industry Source Listings
Mechanical Effects: A Practical Guide
Specialty Props and Animatronics
Production and Post-Production Processes
Paperwork and Production Tasks
The Onset of Principal Photography
Production Meetings
The Schedule and Lists
Script Breakdown
One-Liner Schedule
Shooting Schedule
Day Out of Days
Call Sheet
Cell Phone and Pager List
Director's Plans
Art Department Production Tasks
Clearances and Product Placement
Keeping Ahead of the Camera
On-Set Presence
Cover Sets
Communication with the Trinity
Telling the Truth
Art Department Tactical Strategy
Handling Changes
Minding the Budget
Keeping a Chronicle
Protecting the Crew
Finishing Up
Wrapping the Art Department
Wrapping Hero Sets
Landing the Next Job or Taking a Vacation
Networking and Self-Promotion
The Networking Process
Gae Buckley
Phil Dagort
Steve Saklad
Christa Munro
Linda Berger
Paying Dues
Non-Union vs. Union Status
Making the Grade or Not
Designing Indie Films
Production Value = Budget + Scheduling
Image and Format
Securing CG Talent
The Art Directors Guild
Classes of Membership
Initiation Fee and Dues
The Roster
Basic Collective Bargaining Agreement Selected Provisions
The New Paradigm in Experimental Film
Reference and Source Lists
Production Lists
Figure and Table List

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