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Flash 5 Hands-on Training

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ISBN-10: 0201731347

ISBN-13: 9780201731347

Edition: 2001

Authors: Kymberlee Weil, Garo Green, Lynda Weinman

List price: $44.99
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For any course in Web Graphics, Web Design, Digital Imaging, Multimedia, or Visual Communications that uses Macromedia Flash. Flash 5 Hands-On Training, a new title in the Lynda.com Hands-On Training series, offers an ideal way to learn Flash. The book's project-based exercises, modeled on acclaimed teacher Lynda Weinman's unique brand of instruction teach core Flash principles, techniques, and tips in a format that enables students to apply the lessons to real-life situations. Hands-on exercises, QuickTime demonstrations, and clear, step-by-step instructions combine to create a complete learning package ideal for those studying Web design, Web development, graphics, Web authoring and…    
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Book details

List price: $44.99
Copyright year: 2001
Publisher: Peachpit Press
Publication date: 8/29/2001
Binding: Mixed Media
Pages: 768
Size: 7.50" wide x 9.25" long x 1.50" tall
Weight: 3.388
Language: English

Introduction
A Note from Lynda Weinman
About the Authors
Our Team
Acknowledgements from Kymberlee
Acknowledgements from Garo
How To Use This Book
The Formatting in This Book
Interface Screen Captures
Mac and Windows System Differences
Sharing Files with Windows Users
A Note to Windows Users
Making Exercise Files Editable on Windows Systems
Making File Extensions Visible on Windows Systems
Flash System Requirements
What's on the CD-ROM?
Background Information
Download Speed
Visual Control!
Enhanced Interactivity
Combine Vectors and Bitmaps
Scalability
Streaming Content
Caution: Plug-in Required!
Beyond Flash
What is Generator?
What's CGI?
The Flash Interface
The Document Window
The Layer Controls
The Panels
Creating Panel Sets
Saving Panel Sets
Changing Panel Layouts
Custom Keyboard Shortcuts
Creating a New Shortcut Set
Using the Color Tools
What is Web-Safe Color Anyway?
What Is Hexadecimal Color?
Using the Mixer
Adding Colors to Palettes
Importing Palettes
Creating Gradients
Editing Gradients
Using the Drawing Tools
Drawing Tools Explained
Lines, Fills, and Strokes Explained
About the Pencil
Drawing With the Pencil
Modifying Lines
Drawing with the Pen
Modifying Lines
Using the Oval and Rectangle
Using the Brush
Modifying Fills
Multiple Objects
Grouping Objects
Animation Basics
The Timeline
Projects and Movies
Movie Properties
What is a Keyframe?
Keyframes in Flash
Frame-by-Frame Animation with Keyframes
Blank Keyframes and Onion Skinning
Keyframes with Erasing Content
Understanding Frame Rate
What is a Frame Rate?
Recommended Frame Rates in Flash
Inserting and Deleting Frames
Copying and Reversing Frames
Testing Movies
Shape Tweening
What is Shape Tweening?
What shape tweening can do
What shape tweening can't do
Shape Tweening
Shape Hinting
Multiple Shape Hints
Animating Gradients
Animated Glows
Shape Tweening Text
Tweening Shapes with Holes
Multiple Shape Tweens
Symbols and Instances
The Symbol and Instance Structure
Symbol Naming Conventions
Creating Graphic Symbols
Creating More Symbols
Creating Symbol Instances
Editing Symbols
Editing Symbol Instances
Transforming Instances
Animated Graphic Symbols
The Effect Panel
Important Timeline Vocabulary Terms
Motion Tweening
Shape Tween Versus Motion Tween
Basic Motion Tweening
Tweening Effects
Editing Multiple Frames
Using a Motion Guide
Motion Tweening Text
Exploding Text
Text Motion Tweening Options and Limitations
Bitmaps
Benefits of Bitmaps
Importing and Compressing Bitmaps
Importing Bitmap Sequences
Bitmap Fills
Breaking Apart Bitmaps
Converting Bitmaps to Vectors
Basic Masking
Animated Masks
Effects with Bitmaps: Fading Up and Down
Effects with Bitmaps: Cross Dissolve
Buttons
Button States
Button Types
Rollover Buttons
Testing and Previewing Buttons
Rollover Buttons Modified
Duplicating and Aligning Buttons
Invisible Buttons
Adding Sound to Buttons
Movie Clips
What is a Movie Clip?
Animated Graphic Symbol versus Movie Clip Symbol
Modifying Movie Clip Instances
Creating a Movie Clip
Creating an Animated Rollover Button
ActionScripting Basics
The Actions Panel Defined
Object Actions: Stop and Play
Frame Actions: Stop
Interactivity and Actions: Events and Event Handlers
Mouse Events
Keyboard Events
Time-based Events
Go To Frame Action (Slide Show)
On Mouse Event: Get URL
Basic Drop-down Menu
What Are Scenes?
Drop-down Menu Targeting Scenes
What is LoadMovie?
Loading Movies
What is a Preloader?
Preloader
The Toolbox List
The Basic Actions List
Working with Text
Text Box Types
Label Text
Block Text
Editable Text
Creating, Modifying and Formatting Text
Character Panel
Paragraph Panel
Static Text
Text Options Panel: Static Text
Embedded Fonts vs. Device Fonts
Working with Static Text
Character Attributes Gallery
Dynamic Text
Text Options Panel: Dynamic Text
Text Options Gallery
Working with Dynamic Text
Working with Dynamic Text and HTML
Input Text
Text Options Panel: Input Text
Input Text
What is a Font Symbol?
Font Symbols
Sound
Importing Sounds
Compressing Sound
Creating Background Sound with Sound Effects
The Sound Panel
Effect
Sync
Loops
Edit button
Controlling Sound with On/Off Buttons
Sound Synchronizing
Publishing
What Types of Content Can Flash Publish?
Flash and HTML
Creating Projectors
Modifying Projectors with FS Commands
More About Publish Settings
Formats Tab
Filename
Type
Flash Settings
HTML Settings
GIF Settings (.gif)
JPEG Settings (.jpeg)
PNG Settings (.png)
QuickTime
Real Player
Projector files
Top Tips for Optimizing Movies
Deconstruction
The Big Picture
Layer Management
Examining Scenes
Library Organization
Investigating the Library
Using the Movie Controller
The Movie Explorer
Recreating the Oak Tree Project
Adding Buttons and Scenes
Swapping Symbols and Modifying Button Behavior
Instance Properties Panel
Cleaning Up the Scenes and Adding Stop Actions
Finishing the Main Scene
Finishing the OakTrees Scene
Finishing the Acorn Scene
Finishing the Preservation Scene
Printing from the Project File
Printing from the Flash Player
Integration
Bringing Fireworks Content Into Flash
Editing PNG Files in Flash
Importing FreeHand Content as Keyframes
The FreeHand Import Dialog Box
Importing FreeHand Content as Scenes
Dreamweaver and Flash
QuickTime
The QuickTime Dialog Box
Illustrator Files Into Flash
Troubleshooting FAQ
Flash Resources
Macromedia Exchange for Flash
Macromedia Discussion Groups
Third-Party Flash Web Sites
Flashforward 2001
Forward Society
CD-ROMs from Lynda.com
CDs from Flashforward
Technical Support
Macromedia Technical Support
Peachpit Press
Iynda.com
Index