Max/MSP/Jitter for Music A Practical Guide to Developing Interactive Music Systems for Education and More

ISBN-10: 0199777683
ISBN-13: 9780199777686
Edition: 2011
Authors: V. J. Manzo
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Description: A practical guide for readers of all levels of programming ability, Max/MSP/Jitter for Music teaches all of the necessary skills for writing custom software for musical interaction using the programming language Max/MSP/Jitter. In step-by-step  More...

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Book details

Copyright year: 2011
Publisher: Oxford University Press, Incorporated
Publication date: 11/25/2011
Binding: Paperback
Pages: 384
Size: 8.50" wide x 11.00" long x 1.00" tall
Weight: 2.024
Language: English

A practical guide for readers of all levels of programming ability, Max/MSP/Jitter for Music teaches all of the necessary skills for writing custom software for musical interaction using the programming language Max/MSP/Jitter. In step-by-step instructions, expert author VJ Manzo guides readers through all of the essential concepts and steps for designing and completing projects. Manzo's applications are remarkably broad; from complex programs which explore relationships between modes for veteran composers to basic exercise for beginners that helps improve finger dexterity, the range of possibilities this book opens up will impress both new and experienced users of music technologies. With clear, hands-on examples, Manzo teaches readers to write effective, customized software which supplements and complement their instructional and musical objectives. The book alsodiscusses ways to interact with the software beyond the mouse and keyboard through use of camera tracking, pitch tracking, video game controllers, sensors, mobile devices, and more. Chapter review sections remind readers of key commands and important concepts, buildling a solid foundation inunderstanding Max and its structure, while connecting it to music making and learning concepts. Extensively illustrated throughout and packed with practical tips, this book will be invaluable for musicians and teachers looking to supplement their lessons with interactive instructional tools, develop adaptive instruments to aid in composition and performance activities, and create measurement tools with which to conduct research.

Introduction to Programming
Generating Music
Math and Music
Scales and Chords
Interactive Ear-training
Data Structures
Control Interfaces
Control Interfaces Continued
Tools for Music Theory Concepts
Working with Time
Building Standalone Applications
Working with Audio
Audio Playback and Pitch Tracking
Audio Buffers
Audio Effects and Processing
Working with Live Video
Working with Video Files
Video Research Instrument
Informal Music Learning Instruments
Compositions and Perception Tools

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