Data Abstraction and Problem Solving with C++ Walls and Mirrors

ISBN-10: 0132923726
ISBN-13: 9780132923729
Edition: 6th 2013
List price: $145.40
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Book details

List price: $145.40
Edition: 6th
Copyright year: 2013
Publisher: Prentice Hall PTR
Publication date: 11/4/2012
Binding: Hardcover
Pages: 840
Size: 8.00" wide x 10.00" long x 1.00" tall
Weight: 3.168
Language: English

Data Abstraction: The Walls
Object-Oriented Concepts
Object-Oriented Analysis and Design
Aspects of an Object-Oriented Solution
Achieving a Better Solution
Cohesion
Coupling
Specifications
Operation Contracts
Unusual Conditions
Abstraction
Information Hiding
Minimal and Complete Interfaces
Abstract Data Types
Designing an ADT
ADTs that suggest other ADTs
The ADT Bag
Identifying Behaviors
Specifying Data and Operations
An Interface Template for the ADT
Using the ADT Bag
C++ Interlude 1 C++ Classes
A Problem to Solve
Private Data Fields
Constructors and Destructor
Methods
Preventing Compiler Errors
Implementing a Solution
Templates
Inheritance
Base Classes and Derived Classes
Overriding Base Class Methods
Virtual Methods and Abstract Classes
Virtual Methods
Abstract Classes
Recursion: The Mirrors
Recursive Solutions
Recursion That Returns a Value
A Recursive Valued Function: The Factorial of n
The Box Trace
Recursion That Performs an Action
A Recursive void Function: Writing a String Backward
Recursion with Arrays
Writing an Array's Entries in Backward Order
The Binary Search
Finding the Largest Value in an Array
Finding the kth Smallest Value of an Array
Organizing Data
The Towers of Hanoi
More Examples
The Fibonacci Sequence (Multiplying Rabbits)
Organizing a Parade
Choosing k Out of n Things
Recursion and Efficiency
Array-Based Implementations
The Approach
Core Methods
Using Fixed-Size Arrays
An Array-Based Implementation of the ADT Bag
The Header File
Defining the Core Methods
Testing the Core Methods
Implementing More Methods
Methods That Remove Entries
Testing
Using Recursion in the Implementation
C++ Interlude 2 Pointers, Polymorphism, and Memory Allocation
Memory Allocation for Variables and Early Binding of Methods
A Problem to Solve
Pointers and the Program Free Store
Deallocating Memory
Avoiding Memory Leaks
Avoiding Dangling Pointers
Virtual Methods and Polymorphism
Dynamic Allocation of Arrays
A Resizable Array-Based Bag
Link-Based Implementations
Preliminaries
The Class Node
A Link-Based Implementation of the ADT Bag
The Header File
Defining the Core Methods
Implementing More Methods
Using Recursion in Link-Based Implementations
Recursive Definitions of Methods in LinkedBag
Comparing Array-Based and Link-Based Implementations
Recursion as a Problem-Solving Technique
Defining Languages
The Basics of Grammars
Two Simple Languages
Algebraic Expressions
Kinds of Algebraic Expressions
Prefix Expressions
Postfix Expressions
Fully Parenthesized Expressions
Backtracking
Searching for an Airline Route
The Eight Queens Problem
The Relationship Between Recursion and Mathematical Induction
The Correctness of the Recursive Factorial Function
The Cost of Towers of Hanoi
Stacks
The Abstract Data Type Stack
Developing an ADT During the Design of a Solution
Specifications for the ADT Stack
Simple Uses of a Stack
Checking for Balanced Braces
Recognizing Strings in a Language
Using Stacks with Algebraic Expressions
Evaluating Postfix Expressions
Converting Infix Expressions to Equivalent Postfix Expressions
Using a Stack to Search a Flight Map
The Relationship Between Stacks and Recursion
C++ Interlude 3 Exceptions
Background
A Problem to Solve
Assertions
Throwing Exceptions
Handling Exceptions
Multiple catch Blocks
Uncaught Exceptions
Programmer-Defined Exception Classes
Stack Implementations
An Array-Based Implementation
A Linked Implementation
Comparing Implementations
Lists
Specifying the Abstract Data Type List
Using the List Operations
Specifications of the ADT List Using Exceptions
List Implementations
An Array-Based Implementation of the ADT List
The Header File
The Implementation File
A Linked Implementation of the ADT List
The Header File
The Implementation File
Using Recursion To Process a Linked Chain
Comparing Implementations
Algorithm Efficiency
What Is a Good Solution?
Measuring the Efficiency of Algorithms
The Execution Time of Algorithms
Algorithm Growth Rates
Order-of-Magnitude Analysis and Big O Notation
Keeping Your Perspective
The Efficiency of Searching Algorithms
Sorting Algorithms and Their Efficiency
Basic Sorting Algorithms
Selection Sort
Bubble Sort
Insertion Sort
Faster Sorting Algorithms
Merge Sort
Quick Sort
Radix Sort
A Comparison of Sorting Algorithms
The Standard Template Library: Sorting Algorithms
C++ Interlude 4 Class Relationships and Reuse
Inheritance Revisited
Public, Private, and Protected Sections of a Class
Public, Private, and Protected Inheritance
Is-a and As-a Relationships
Containment: Has-a Relationships
Abstract Base Classes Revisited
Sorted Lists and Their Implementations
Specifying the ADT Sorted List
An Interface Template for the ADT Sorted List
Using the Sorted List Operations
A Link-Based Implementation
The Header File
The Implementation File
The Efficiency of the Link-Based Implementation
Implementations That Use the ADT List
Composition
Public Inheritance
Private Inheritance
Queues and Priority Queues
The ADT Queue
Simple Applications of a Queue
Reading a String of Characters
Recognizing Palindromes
The ADT Priority Queue
Tracking Your Assignments
Application: Simulation
Position-Oriented and Value-Oriented ADTs
Queue Implementations
Implementations of the ADT Queue
An Implementation That Uses the ADT List
A Link-Based Implementation
An Array-Based Implementation
Comparing Implementations
An Implementation of the ADT Priority Queue
C++ Interlude 5 Overloaded Operators and Friend Classes
Overloading Operators
Overloading the Stream Operators << and >>
Friend Classes and Data Member Access
Trees
Terminology
Kinds of Trees
The Height of Trees
Full, Complete, and Balanced Binary Trees
The Maximum and Minimum Heights of a Binary Tree
The ADT Binary Tree
Binary Tree Operations
An Interface Template for the ADT Binary Tree
Traversals of a Binary Tree
The ADT Binary Search Tree
Binary Search Tree Operations
An Interface Template for the ADT Binary Tree
Searching a Binary Search Tree
Creating a Binary Search Tree
Traversals of a Binary Search Tree
Tree Implementations
Implementations of the ADT Binary Tree
A Link-Based Implementation
An Array-Based Implementation
Efficiency of Implementations
An Implementation of the ADT Binary Search Tree
Algorithms for Insertion, Deletion, and Traversal
A Link-Based Implementation
Efficiency of the Implementation
Saving a Binary Search Tree in a File
C++ Interlude 6 Iterators
Iterator Introduction
A List Iterator and Its Use
A BST Tree Iterator and Its Use
Heaps
An Array-Based Implementation
A Heap as a Priority QueueThe Heap Sort
Dictionaries and Their Implementations
Dictionaries and Key-Value Pairs
Linear (Array and Linked) and Hierarchical (Tree) Implementations
Hash Functions
Resolving Collisions
A Hashing Implementation
The Efficiency of Hashing
Balanced Search Trees
AVL Trees
2-3 Trees
2-3-4 Trees
Red-Black Trees
Graphs
Terminology
Graphs as ADTs
Implementing Graphs
Graph Traversals
Depth-First Search
Breadth-First Search
Applications of Graphs
Topological Sorting
Spanning Trees
Minimum Spanning Trees
Shortest Paths
Circuits
Some Difficult Problems
Processing Data in External Storage
A Look at External Storage
A Sorting Data in an External File
External Searches
Indexing an External File
External Hashing
B-Trees
Traversals
Multiple Indexing
C++ Interlude 7 The Standard Template Library
Introduction to Templates and the STL
Generalizing the ADT Node and List
Review of C++ Fundamentals
Important Themes in Programming (currently Section 1.3)
The Unified Modeling Language (currently in section 1.1)
The Software Life Cycle (currently section 1.1)
Mathematical Induction (currently Appendix D)
Algorithm Verification (currently in section 1.2)
Files
C++ Header Files and Standard Functions (currently Appendix C)
C++ Standard Template Library (currently Appendix E)
C++ Documentation Systems (currently Appendix F)
ASCII Character Codes (currently Appendix B)
A Comparison of C++ and Java
A Comparison of C++ and Python

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