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3D Game Programming for Teens

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ISBN-10: 1598638432

ISBN-13: 9781598638431

Edition: 2nd 2010 (Revised)

Authors: Maneesh Sethi

List price: $34.99
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Description:

"3D Game Programming for Teens, Second Edition" shows budding game developers how to create their own games from scratch. Written for anyone who is new to game development, the book requires no prior programming experience and teaches you all basic skills needed to build a simple 3D game. Using the BASIC programming language and the Blitz3D game engine, readers will learn each step of game creation, including art, intelligence, sounds, and more. This revised edition features improved step-by-step instructions and examples as well as helpful definitions and sample code. And all the basic game programming skills taught in the book can be applied to more complex games and game engines.
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Book details

List price: $34.99
Edition: 2nd
Copyright year: 2010
Publisher: Course Technology
Publication date: 2/17/2009
Binding: Mixed Media
Pages: 432
Size: 7.36" wide x 8.98" long x 1.30" tall
Weight: 1.980
Language: English

Maneesh Sethi is a student at Stanford University in Palo Alto, California. As a high-school student, Sethi founded Standard Design, a web-site design company. He is the author of Game Programming For Teens, first and second editions, and Web Design For Teens. Sethi lectures on game programming topics at conferences across the country and has been a guest on G4TechTV. Visit his web site at www.maneeshsethi.com.

Talking The Talk
A Quick Gaming History
The Gaming Industry
Becoming the World's Best Gaming Programmer
Anatomy of a Game
Designing a Game
3D Game Spelling Bee
Walking The Walk
BlitzBasic 3D
Programming Your First 3D Game
Setting the Stage
Lights...Camera...No Action (yet!)
Shapes
Texture Mapping
Action
Reaction aka Cool Effects
Graphics
Levels
Meshes
Welcome Screens
Sounds
Putting it all Together
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