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Introducing the Synthesizers | |
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DreamStation | |
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Roland GrooveSynth | |
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TTS-1 | |
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sfz and sfz+ | |
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Velocity Drum Sampler | |
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nPulse Modular Drum Synth | |
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Cyclone Groove Tool | |
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RXP REX Player Groove Box | |
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DropZone | |
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PSYN II Virtual Analog Synthesizer | |
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DS864 Sampler | |
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Pentagon I Performance-Oriented Synthesizer | |
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Session Drummer 2 | |
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Z3TA+ Waveshaping Synthesizer | |
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Dimension and Dimension Pro Sampling Synthesizers | |
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Rapture Wavetable Synthesizer | |
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So Which Synth Do I Use For...? | |
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What's Next in This Book? | |
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Getting a Grip on Synthesizer Programming | |
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Primary Sound Sources | |
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Sine Wave | |
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Sawtooth Wave | |
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Square | |
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Noise | |
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Unfiltered Waves | |
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Listening to the Raw Sounds Created by Triangle II | |
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Selecting Waves in Triangle II | |
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Filters | |
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Low-Pass | |
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High-Pass | |
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Band-Pass | |
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Filter Controls | |
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Selecting Different Filters in Triangle II | |
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Filter Slopes | |
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Modulation: A Brief Introduction | |
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Effect of Velocity on a Sound | |
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Effect of Pitch on a Sound | |
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Effect of Time on a Sound | |
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Combining the Effects of Velocity, Pitch, and Time | |
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Modulation Sources: Envelopes | |
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Volume (Amplitude) Envelopes | |
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Filter Envelopes | |
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Pitch Envelopes | |
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Modulation Sources: Low-Frequency Oscillators | |
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Volume (Amplitude) LFOs | |
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Filter LFOs | |
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Pitch LFOs | |
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Pulse-Width Modulation | |
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Other Modulation Sources | |
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Modulation Controllers | |
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Other Sound Sources | |
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Combining Oscillators for Weight | |
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Sub-Oscillators | |
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Combining Waves: Sync | |
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Other Tone-Controlling Options in Triangle II | |
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Player Controls | |
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Playing Mode | |
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Portamento | |
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Bend | |
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Advanced Bending | |
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FX in Triangle II | |
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Bass EQ | |
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Chorus | |
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Delay | |
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Reverb | |
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Master Settings | |
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Random | |
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Tuning | |
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Output Section | |
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Utilities | |
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Using Hardware: MIDI Learn | |
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Next Steps | |
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Intermediate and Advanced Synthesis Techniques | |
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Sound Sources | |
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Oscillators | |
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Samples | |
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Some More Waveforms To Listen To | |
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Raw Sawtooth | |
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Vintage Sawtooth | |
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Square | |
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Vintage Square | |
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Pulse Waves | |
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Harmonic Waveforms | |
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Triangle Wave | |
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Noise | |
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Combining Oscillators | |
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Combining Oscillators for Weight | |
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Combining Waves: Key Sync and Oscillator Phase | |
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Combining Oscillators for Tone | |
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Further Sound Sources | |
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Wave Shaping | |
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Wave Sequencing | |
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Ring Modulation | |
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FM: Frequency Modulation | |
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A Crash Course in FM Synthesis | |
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More Advanced FM | |
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Multi-Stage Envelopes | |
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Filters | |
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Notch (or Band Reject) Filter | |
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Formant Filter | |
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All Pass Filters | |
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Peak Filter | |
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Pink Filter | |
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Comb Filter | |
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More LFO Techniques | |
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Tempo Synchronization | |
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Monophonic and Polyphonic LFOs (Local versus Global LFOs) | |
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LFO Phase | |
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LFO Morphing | |
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Single-Shot LFOs | |
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Delay and Fade | |
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Effects | |
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Deployment of FX | |
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Distortion | |
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Compression | |
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Limiting | |
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EQ | |
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Simulator/Simul-Mode | |
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Modulation Effects | |
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Delay | |
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Digital Quality Degradation | |
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Reverb | |
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Step Generators | |
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Gating | |
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Alternate Tunings | |
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Next Steps | |
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sfz and sfz+ | |
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A Word or Two about sfz Format Files and SoundFont Format Files | |
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What Is the sfz Player? | |
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Why Use the sfz Player? | |
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Getting to Know the sfz Player | |
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Loading Files | |
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Polyphony | |
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Effects | |
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Preview Ribbon | |
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Quality Settings | |
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Mode Settings | |
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Creating Programs in the sfz Player | |
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What Is sfz+? | |
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Why Use sfz+? | |
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Getting to Know sfz+ | |
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Filter Section | |
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Vibrato LFO | |
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Mod LFO | |
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sfz+ Envelopes | |
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Effects Section | |
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Master Section | |
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Velocity Drum Sampler | |
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What Is Velocity? | |
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Why Use Velocity? | |
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Getting to Know Velocity | |
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Main (or Master) Section | |
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Pad Inspector | |
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Building Your Own Kits in Velocity | |
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Editing Samples in Velocity | |
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Layering | |
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Synthesis Tools | |
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Filter | |
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Amp EG (Amplifier Envelope Generator) | |
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Pitch EG (Pitch Envelope Generator) | |
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Loops | |
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Taking Drum Synthesis to the Next Level | |
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nPulse Modular Drum Synth | |
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What Is nPulse? | |
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Why Use nPulse? | |
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Getting to Know nPulse | |
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Master Controls in nPulse | |
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Controls Common to Every Module | |
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Bass Drum Module | |
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Snare Drum Module | |
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Hi-Hat Modules (Open Hat and Closed Hat) | |
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Cowbell Module | |
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Clap Module | |
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Rimshot Module | |
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Tom/Custom Module | |
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Cyclone Groove Tool | |
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What Is Cyclone? | |
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Why Use Cyclone? | |
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Getting to Know Cyclone | |
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Pads | |
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The Pad Inspector | |
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The Loop Bin | |
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The Loop View | |
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The Pad Editor and the Slice Inspector | |
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The Toolbar | |
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Editing Loops | |
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To Delete a Slice | |
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Copying and Moving Slices | |
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Replacing Slices | |
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Changing the Length of Loops | |
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Using Cyclone | |
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Deploying a Number of Loops | |
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Loading Single Samples and Multi-Samples | |
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Creating Velocity Layers | |
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Further Practical Examples | |
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RXP REX Player Groove Box | |
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What Is RXP? | |
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Why Use RXP? | |
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Getting to Know RXP | |
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Loading a Loop | |
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Importing Your Own Loops into RXP | |
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Deploying Loops and Triggering Individual Slices | |
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Changing the Order of Slices | |
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Pitch Editing in RXP | |
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The Filters in RXP | |
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RXP's Amp | |
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Utilities in RXP | |
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DropZone Drag and Drop Sampler | |
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What Is DropZone? | |
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Why Use DropZone? | |
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Getting to Know DropZone | |
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DropZone's Architecture | |
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Program Browser | |
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Tweaking DropZone | |
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Working with Elements | |
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The Multi-Sample Section | |
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Filter Section | |
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Modulators | |
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Output Section | |
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Utilities | |
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User Interface | |
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Using DropZone | |
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PSYN II Virtual Analog Synthesizer | |
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What Is PSYN II? | |
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Why Use PSYN? | |
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Getting to Know PSYN | |
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Elements within PSYN | |
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Sound Sources | |
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Filters | |
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Envelopes | |
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LFOs | |
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FX | |
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Player Controls | |
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Main Section | |
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Differences between PSYN and Pentagon | |
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Creating Sounds with PSYN | |
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DS864 Sampler | |
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What Is DS864? | |
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Why Use DS864? | |
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Getting to Know DS864 | |
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Loading and Saving Sampler Banks and Setting Up Programs | |
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Layers | |
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Working with Samples | |
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Filters | |
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Envelopes | |
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LFOs | |
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Utility Functions | |
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Using DS864 | |
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Pentagon I Performance-Oriented Synthesizer | |
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What Is Pentagon? | |
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Why Use Pentagon? | |
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Getting to Know Pentagon | |
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Elements within Pentagon | |
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An Introduction to Pentagon's Envelopes and LFOs | |
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Sound Sources | |
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Pitch Envelope | |
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Pulse-Width Modulation | |
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Pitch LFO | |
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Filters | |
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Filter Envelopes | |
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Filter LFO | |
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Amplifier Envelopes | |
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Amplifier LFO | |
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FX | |
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Player Controls | |
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Main Section | |
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Render Quality | |
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Using Hardware: MIDI Learn | |
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Creating Sounds in Pentagon I | |
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Session Drummer 2 | |
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What Is Session Drummer 2? | |
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Why Use Session Drummer 2? | |
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Getting to Know Session Drummer 2 | |
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Loading and Saving Programs | |
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Loading Patterns | |
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Deploying Patterns | |
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Loading Pads and Building Kits | |
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Auditioning Drum Pieces | |
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Other Interface Controls | |
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Z3TA+ Waveshaping Synthesizer | |
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What Is Z3TA+? | |
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Why Use Z3TA+? | |
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Getting to Know Z3TA+ | |
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Loading a Program | |
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Signal Flow in Z3TA+ (before Modulation) | |
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Tweaking Z3TA+ | |
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The Oscillator Section | |
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The Filter Section | |
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Envelopes | |
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LFOs | |
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Arpeggiator | |
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Modulation Matrix | |
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Master Section | |
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Utilities | |
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Effects | |
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What Can Z3TA+ Do That Rapture Can't? | |
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Creating Sounds in Z3TA+ | |
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Dimension and Dimension Pro Sampling Synthesizers | |
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What Are Dimension and Dimension Pro? | |
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How Do Dimension and Dimension Pro Differ? | |
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How Do Dimension Pro and Rapture Differ? | |
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Why Use Dimension and Dimension Pro? | |
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Getting to Know Dimension and Dimension Pro | |
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Dimension's Architecture | |
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Program Browser | |
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Working with Elements | |
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Tweaking Dimension and Dimension Pro | |
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The Multi-Sample Section | |
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LoFi Section | |
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Filter Section | |
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Drive Section | |
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EQ Section | |
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Element FX Section | |
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Modulators Section | |
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Modulation Sources: Envelopes | |
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Modulation Sources: LFO | |
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Modulation Sources: Key Tracking | |
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Modulation Sources: Microtuning | |
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Modulators' Utilities | |
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MIDI Matrix | |
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Master FX | |
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Utilities | |
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Creating Programs in Dimension/Dimension Pro | |
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Rapture Wavetable Synthesizer | |
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What Is Rapture? | |
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How Do Rapture and Z3TA+ Differ? | |
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How Do Dimension Pro and Rapture Differ? | |
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Why Use Rapture? | |
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Getting to Know Rapture | |
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Rapture's Architecture | |
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Program Browser | |
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Working with Elements | |
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Tweaking Rapture | |
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The Oscillator Section | |
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DSP Block | |
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Modulators Section | |
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Modulation Sources: Envelopes | |
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Modulation Sources: Step Generator | |
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Modulation Sources: LFO | |
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Modulation Sources: Key Tracking | |
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Modulation Sources: Microtuning | |
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Modulators Utilities | |
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EQ Section | |
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Element FX Section | |
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The Global Page | |
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Modulation Matrix | |
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Utilities | |
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Creating Programs in Rapture | |
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The sfz Format | |
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What Is the sfz Format and Why Do We Care about It? | |
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Opcodes | |
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Practical Uses for sfz Opcodes | |
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Getting Started with sfz Files | |
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Creating and Editing an sfz File | |
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Elements of the sfz File | |
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Units in the sfz Definition File | |
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The File Header and Comments | |
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Regions | |
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Groups | |
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Global (sfz Version 2) | |
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Control | |
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Defining and Locating Samples | |
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A First sfz Definition File | |
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Input Controls | |
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Your First Real sfz Definition File | |
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Moving On with sfz: Some More Opcodes | |
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Pitch | |
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Oscillator Function (sfz Version 2) | |
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Oscillator Mode: FM, PM, and Ring Modulation (sfz Version 2) | |
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Waveguide (sfz Version 2) | |
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Filters | |
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Filters as Effects (sfz Version 2) | |
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MIDI CC Codes | |
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Envelopes (sfz Version 1) | |
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Flexible Envelope Generator (sfz Version 2) | |
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LFOs (sfz Version 2) | |
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Oscillator Phase (sfz Version 2) | |
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FX (sfz Version 2) | |
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Splitting a Signal into Separate Busses: Process and Mix | |
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Setting Up an Effect's Send Bus | |
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Default Settings | |
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Creating Sounds: Practical Applications of the sfz Format | |
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Two Detuned Saws | |
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Multi-Mode Saw | |
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Multi-Mode Square Octave + Filter | |
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Crossfading | |
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Stacked Filters | |
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Wave Sequencing | |
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Undocumented Features in DropZone, Dimension, Dimension Pro, and Rapture | |
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sfz Files: Next Steps | |
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Interview with Rene Ceballos | |
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Background | |
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rgc:audio and the Transition to Software Engineer | |
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A Few Words about Aliasing | |
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Z3TA+ | |
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The Cakewalk Connection | |
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sfz | |
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The sfz Format Opcode Listing | |
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The Downloads | |
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Index | |