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Beginning Game Level Design

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ISBN-10: 1592004342

ISBN-13: 9781592004348

Edition: 2005

Authors: Premier Development, John Harold Feil, Marc Scattergood

List price: $29.99
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Get ready to conquer the basics of building a strong level or mod for your games. "Beginning Game Level Design" covers everything from putting your ideas down on paper, to creating spaces and architecture, through placing units and scripting their behavior. You?ll cover each important area of expertise that goes into creating a great level. As you cover each new topic, use the end-of-chapter projects to test your newfound skills. "Beginning Game Level Design" gives you a step-by-step look into the tasks a successful designer goes through in order to create levels that keep players coming back for more.
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Book details

List price: $29.99
Copyright year: 2005
Publisher: Course Technology
Publication date: 2/18/2005
Binding: Mixed Media
Pages: 256
Size: 2.83" wide x 3.54" long x 0.28" tall
Weight: 1.144
Language: English

Basics of Good Design and Implementation
Paper Design
Building Terrain
Building Architecture and Spaces
Lighting and Atmospheric effects
Placing Encounters
Breathing Life Into Your Levels
Dialogue and Story
Polishing
Specific Genres