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Preface to the Third Edition | |
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Operations Analysis: A Scientific Basis for Operational Decisions | |
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Operations Analysis | |
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Historical Background in the Military | |
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Operations Analysis and the Naval Officer | |
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The OA Method | |
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The Objective of the Operation | |
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The Alternative Courses of Action | |
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Identification and Classification of Variables | |
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Measures of Effectiveness | |
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Models | |
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Problem Analysis | |
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Communication of Results | |
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Implementation | |
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Concluding Remarks | |
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Other Literature and History | |
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Problems | |
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Decision Criteria | |
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Payoff Matrix | |
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State Probabilities Known or Estimable | |
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State Probabilities Unknown | |
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Utility Theory | |
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Cost-Effectiveness--Multiple MOEs | |
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Game Theory | |
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Other Literature and History | |
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Problems | |
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Simulation | |
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An Example | |
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Random Numbers | |
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Standard Error | |
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Continuous Random Variate Generation | |
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Normally Distributed Random Variates | |
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Other Literature and History | |
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Problems | |
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Sonar and Radar Sensors | |
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Sonar Detection | |
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Passive Sonar Equation | |
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A Passive Sonar Problem | |
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Active Sonar Equation (Noise-Limited) | |
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An Active Sonar Problem (Noise-Limited) | |
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Active Sonar Equation (Reverberation-Limited) | |
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An Active Sonar Problem (Reverberation-Limited) | |
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Glimpse Probability of Detection | |
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Data and Data Sources | |
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Summary | |
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Other Literature and History | |
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Radar Detection | |
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Radar Horizon | |
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Radar Scattering | |
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Radar Range Equation | |
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Radar Reflection and Radar Cross Section | |
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Antennas | |
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Signal to Noise/Interference and Probability of Detection and False Alarm | |
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Electronic Warfare | |
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Clutter | |
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Passive Countermeasures and Stealth | |
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Other Literature and History | |
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Sonar Problems | |
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Radar Problems | |
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Cumulative Detection Probability | |
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Basic Definitions | |
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Independent Discrete Glimpses | |
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A Model that Incorporates Sequential Dependence | |
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Unimodal Formula for cdp (Discrete Glimpses) | |
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Unimodal Formula for cdp (Continuous Looking) | |
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A General cdp Algorithm Under ([lambda], [sigma]) | |
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Independent Continuous Looking-Detection Rate Models | |
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Some Alternative cdp Methods | |
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Other Literature and History | |
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Problems | |
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Lateral Range Curves and Sweep Width | |
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Lateral Range | |
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Lateral Range Curve | |
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Detection of Randomly Distributed Targets | |
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Sweep Width | |
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Other Literature and History | |
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Problems | |
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Search and Patrol | |
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Random Search | |
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Random Search in Strips | |
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Parallel Sweeps | |
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Inverse Cube Law | |
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Random Search of an Expanding Region (Evading Target) | |
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Other Literature and History | |
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Problems | |
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Computer-Assisted Search | |
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Stationary Target | |
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Principal Requirements for Moving Target CAS | |
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Simplified Illustration of Moving Target Monte Carlo CAS | |
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Optimal Search for a Moving Target | |
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Other Literature and History | |
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Problems | |
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Barrier Patrols | |
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Crossover Barrier Patrol | |
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Symmetric Crossover Patrol | |
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Barrier patrol Selection Considerations | |
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Barrier When Target Speed Is Close to Searcher's Speed | |
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Kinematic Enhancement of Linear Patrols | |
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Kinematic Enhancement Versus Acoustic Degradation | |
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Other Literature and History | |
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Problems | |
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Mine Warfare | |
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A Little Technology | |
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Modeling Mine Warfare in Theater Level Models | |
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Minefield Planning | |
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The Pre-averaging Problem | |
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Monte Carlo Simulation Versus Analytic Methods | |
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Mine Countermeasures (MCM) | |
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A Game Theory View of Mine Warfare | |
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Other Literature and History | |
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Problems | |
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Bearings-Only Target Motion Analysis | |
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Notation | |
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Own Ship on Linear Track | |
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Ekelund Ranging | |
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Time Correction | |
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Spiess TMA | |
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Other Literature and History | |
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Problems | |
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Target Coverage | |
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Damage Functions and Firing Errors | |
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Uniform Fire and Area Bombardment | |
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Aimed Fire | |
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Arsenal Comparisons | |
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Layered Defense with Unlimited Defensive Weapons | |
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Layered Defense with Limited Defensive Weapons | |
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Analysis of Complex Tactical Situations | |
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Other Literature and History | |
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Problems | |
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Fleet Air Warfare | |
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Exercise Analysis | |
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Combat Air Patrol (CAP) | |
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Inner Air Battle | |
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Other Literature and History | |
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Problems | |
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Reliability | |
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From Life Distributions to Failure Rates, and the No-Wear Example | |
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Mean Time to Failure | |
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The Shape of Wearout | |
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Mission Profiles | |
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Block Diagrammable Systems | |
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Examples of System Survival Functions, Failure Rates, and MTTFs | |
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Fault Trees | |
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Retrial Redundancy | |
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Spares and Standby Systems | |
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Further Examples of Survival Function Modeling | |
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Other Literature and History | |
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Problems | |
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Appendixes | |
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Probability-The Mathematics of Uncertainty | |
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Linear Programming Formulation of Matrix Games | |
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Use of Decibels | |
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Index | |