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Net Game Programming in C#

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ISBN-10: 1590593197

ISBN-13: 9781590593196

Edition: 2004

Authors: David Weller, Ellen Hatton, Alexandre Santos Lobao

List price: $44.99
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If you are interested in writing computer games or simulations in .NET, then the Apress bookBeginning .NET Game Programmingwill prove to be a valuable resource. - Kevin Wittmer, Dot Net Developer's Journal The authors use a very friendly voice, and cite several well-known games as exhibits of the fundamentals they describe throughout the text. - Jason Salas, Microsoft MVP, ASP.NET This long-awaited title provides a clear introduction to game programming for you, C# programmers! Microsoft insiders have written an easy-to-read guide, so you can start programming games quickly. This book even includes an introduction to Managed DirectX9, and other advanced .NET features, like…    
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Book details

List price: $44.99
Copyright year: 2004
Publisher: Apress L. P.
Publication date: 3/22/2005
Binding: Paperback
Pages: 440
Size: 6.75" wide x 9.00" long x 0.75" tall
Weight: 1.584
Language: English

Sometime around 1974, David Weller discovered a coin-operated Pong game in a pizza parlor in Sacramento, California, and was instantly hooked on computer games. A few years later, he was introduced to the world of programming by his godfather, who let him use his Radio Shack TRS-80 computer to learn about programming in BASIC. David's first program was a simple dice game that graphically displayed the die face (he still has the first version he originally wrote on paper). He quickly outgrew BASIC, though, and soon discovered the amazing speed you could get by writing video games in assembly language. He spent the remainder of his high school years getting bad grades, but writing cool…    

Ellen Hatton is a computer science undergraduate at Edinburgh University. She was exposed to computers at a very early age and has been fascinated with them ever since. Her first experience of computer games was playing Dread Dragon Doom, at which she quickly excelled at the age of 5. She's been hooked on games ever since.Ellen is not only interested in computers. She skis frequently, among other sports, and enjoys general student life in the bustling Scottish capital, Edinburgh. As her choice of degree suggests, Ellen still finds computers very interesting and is constantly looking for new challenges.

Alexandre Lob o is a passionate man. His first passion was reading, starting with large books Mark Twain, rico Ver ssimo, Jules Verne, Monteiro Lobato, Alexandre Dumas, and others when he was 7. At age 12, he discovered his next two passions: playing and creating games (by that time on his first Apple computer), and writing.Many years later he's about forty now these passions still flourish. Now he's a teacher of academic game development courses, has written four books on the topic, and has participated in Brazilian gamse development contests, both as a contestant and as a judge. He has also written short story books, children's books, and young adult books, and in 2008 he released his…    

Nettrix: GDI+ and Collision Detection
.Netterpillars: Artificial Intelligence and Sprites
Managed DirectX First Steps: Direct3D Basics and DirectX vs. GDI+
Space Donuts: Sprites Revisited
Spacewar3D: Meshes and Buffers and Textures, Oh My!
Adding Visual Effects to Spacewar3D
Epilogue Taking Your Next Steps
Bonus Chapter Porting .Nettrix to Pocket PC
Suggested Reading
Motivations in Games
How Do I Make Games?
Guidelines for Developing Successful Games