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Introduction to Game Development

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ISBN-10: 1584506792

ISBN-13: 9781584506799

Edition: 2nd 2010 (Revised)

Authors: Steve Rabin

List price: $69.99
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Book details

List price: $69.99
Edition: 2nd
Copyright year: 2010
Publisher: Charles River Media
Publication date: 6/26/2009
Binding: Mixed Media
Pages: 1016
Size: 7.40" wide x 9.40" long x 2.70" tall
Weight: 4.708
Language: English

Steve Rabin is a Principal Software Engineer at Nintendo of America, where he researches new techniques for Nintendo's next generation systems, develops tools, and supports Nintendo developers. Before Nintendo, Steve worked primarily as an AI engineer at several Seattle start-ups including Gas Powered Games,WizBang Software Productions, and Surreal Software. He managed and edited the AI Game Programming Wisdom series of books, as well as the book Introduction to Game Development, and has over a dozen articles published in the Game Programming Gems series. He's spoken at the Game Developers Conference and moderates the AI roundtables. Steve teaches artificial intelligence at both the…    

Critical Game Studies
Game Design
Game Programming: Languages and Architecture
Game Programming: Math, Collision Detection, and Physics
Game Programming: Graphis, Animation, AI, Audio, and Networking
Audio Visual Design and Production
Game Production and the Business of Games
About the CD-ROM