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Acknowledgments | |
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Introduction | |
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How We Learn What We Learn | |
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Education in an Adolescent Profession | |
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Raising the Bar for Higher Education | |
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Liberal Arts Is Old News | |
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Graphic Design Education as a Liberal Art: Design and Knowledge in the University and the "Real World" | |
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Liberal Arts and Graphic Design: Six Cautionary Questions | |
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Anxious about the Future? | |
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That Was Then: Corrections & Amplifications | |
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Catching Up with the Past: Shifting the Pedagogical Paradigm | |
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Legacy of a 1960s Credo | |
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Graphic Design Family Values | |
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What Is "Professional" about Professional Education? | |
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Emptying the Spoon, Enlarging the Plate: Some Thoughts on Graphic Design Education | |
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Design Rockism | |
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From Form to Context: Teaching a Different Type of Design History | |
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Principles Before Style: Questions in Design History | |
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The Case for Critical History | |
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Putting Criticism into Critique | |
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Remaking Theory, Rethinking Practice | |
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Talking Theory / Teaching Practice | |
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Writing Now: Journalism, Criticism, Critical Journalism | |
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Circling the Desert: The Illusion of Progress | |
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What This Country Needs Is a Good Five-Year Design Program | |
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Distinctive Opportunities | |
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What's Right with Design Education and Wrong with the "Real World"? | |
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Experience Versus Education | |
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Traversing Edge and Center: A Spatial Approach to Design Research | |
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The Problem with Problem Solving | |
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Ricochet Critique: Improvisation in Design Teaching | |
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Making Connections | |
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Self-Taught Teacher | |
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Hybrid Teaching: From Practitioner to Professor | |
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An Instructor of Concern | |
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Memory, Instinct, and Design: Beyond Paul Rand's "Play Principle" | |
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Some Things Change ... | |
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The Last Slide Show | |
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Design Interactive Education | |
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Motion Literacy | |
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Computers Don't Speak, Type Does | |
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Writing: The Future of Digital Media | |
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Starting from Zero: Teaching Writing to Designers | |
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Is Learning Stealing? | |
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Graphic Authorship | |
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The Blogucation of a Graphic Designer | |
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The Designer as Producer | |
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History with Attitude: A Subjective Tour of Studies in American Graphic Design Education | |
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Tear It Down | |
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How We Teach. How We Learn What Is Taught | |
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Graphic Design Curricula: Visualizing Design Processes and Skills | |
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Visual Literacy: The College Course | |
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Worth a Thousand Words ... | |
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Believing Is Seeing | |
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2001: A Design Odyssey | |
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Be Selfish | |
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In Praise of Doubt | |
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Learning through a Collaborative Project: A Case Study in Visual Communication | |
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A Collage Education | |
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What Can Students Learn from Studying Misinformation? | |
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Have Sign, Will Travel: Cultural Issues in Design Education | |
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Searching for a Black Aesthetic in American Graphic Design | |
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For the Sake of Humanity: Teaching Cross-Cultural Design with Empirical Inquiry | |
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Maximize the Message: Tailoring Designs for Your Audience in a Multicultural Era | |
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Who's Afraid of the Big Brand Wolf? | |
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Design Studies for a New Doctorate | |
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How We Teach What We Teach | |
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Graphic Design as Cognitive Artifact | |
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History Theory and Undergraduate Education | |
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Hyperarchitexture: Marked Typography and the Hypertextual Landscape | |
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Visual Literacy | |
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Designing with Self-Authored Text | |
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Off the Page and Into the Streets: Communication and Activism | |
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Green Graphic Design Seminar | |
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Introduction to Designing with Movement and Sound/Designing in Time and Space | |
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Contributors | |
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Credits | |