Skip to content

Digital Game-Based Learning

Best in textbook rentals since 2012!

ISBN-10: 1557788634

ISBN-13: 9781557788634

Edition: 2007

Authors: Marc Prensky, Sivasailam Thiagarajan

List price: $39.95
Blue ribbon 30 day, 100% satisfaction guarantee!
what's this?
Rush Rewards U
Members Receive:
Carrot Coin icon
XP icon
You have reached 400 XP and carrot coins. That is the daily max!

Recognizing that people respond more effectively to speed, fun and graphics, Prensky's revolutionary approach melds the engagement of fast-paced video games with serious business content to create better and more engaging training. Digital Game-Based Learning expands on his technique by explaining what digital game-based learning is, why it is different and better, why it's not just another fad, where it can be used, and how to implement it. Brimming with case studies based on on-site visits to companies who have already successfully utilized this revolutionary training methodology, readers will discover new ways to better motivate and educate. A Web site -- www.twitchspeed.com -- linked…    
Customers also bought

Book details

List price: $39.95
Copyright year: 2007
Publisher: Paragon House Publishers
Publication date: 3/1/2007
Binding: Paperback
Pages: 464
Size: 6.00" wide x 9.00" long x 1.00" tall
Weight: 1.342
Language: English

Marc Prensky is an internationally acclaimed speaker, writer, consultant, futurist, visionary, and inventor in the critical areas of education and learning. He is the author of several critically acclaimed books and over 60 articles on education and learning, including multiple articles in Educational Leadership, Educause, Edutopia, and Educational Technology. Marc's presentations around the world challenge and inspire audiences by opening up their minds to new ideas and approaches to education. One of his critically important perspectives is to look at education through the eyes of the students--during his talks, he interviews hundreds of students every year. Marc's professional focus has…