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Mathematics for 3D Game Programming and Computer Graphics

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ISBN-10: 1435458869

ISBN-13: 9781435458864

Edition: 3rd 2012

Authors: Eric Lengyel, John Flynt

List price: $69.99
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Book details

List price: $69.99
Edition: 3rd
Copyright year: 2012
Publisher: Course Technology
Publication date: 6/2/2011
Binding: Hardcover
Pages: 576
Size: 7.00" wide x 9.00" long x 1.50" tall
Weight: 4.290
Language: English

Eric Lengyel is the author of the first two editions of the book, "Mathematics for 3D Game Programming and Computer Graphics." He is the Chief Technology Officer for the game engine development studio Terathon Software. Eric holds an M.S. in Mathematics from Virginia Tech and has written several articles for and the "Game Programming Gems" series.

The Rendering Pipeline
3D Engine Geometry
Ray Tracing
Visibility Determination
Collision Detection
Polygonal Techniques
Linear Physics
Rotational Physics
Fluid Simulation
Numerical Methods
Curves and Surfaces
Complex Numbers
Trigonometry Reference
Coordinate Systems
Taylor Series
Answers to Exercises