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Game Simulation Development

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ISBN-10: 1418064394

ISBN-13: 9781418064396

Edition: 2008

Authors: Jeannie Novak, William Muehl, Jeannie Novak

List price: $128.95
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For the first time, professional and aspiring game developers have a comprehensive resource that goes beyond the entertainment-focused aspects of game simulation to delve into its escalating impact on the outside worlds of business, education, and training. As an increasing number of Fortune 500 companies, as well as educational and governmental heavyweights take notice of the potential usefulness of game simulations for training, the demand for developers who can skillfully integrate educational tasks with gaming features is increasing dramatically. Game Simulation Development provides an in-depth look at how games are using a variety of different simulations to incorporate educational and…    
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Book details

List price: $128.95
Copyright year: 2008
Publisher: Delmar Cengage Learning
Publication date: 10/16/2007
Binding: Paperback
Pages: 288
Size: 7.90" wide x 9.90" long x 0.70" tall
Weight: 1.430
Language: English

Jeannie Novak is the lead author and series editor of the widely acclaimed GAME DEVELOPMENT ESSENTIALS series (with over 15 published titles), co-author of PLAY THE GAME: THE PARENT'S GUIDE TO VIDEO GAMES, and co-author of three pioneering books on the interactive entertainment industry--including CREATING INTERNET ENTERTAINMENT. She is also co-founder of Novy Unlimited and CEO of Kaleidospace, LLC (dbaIndiespace), providing curriculum development and consulting services for corporations, educators, and creative professionals in games, music, film, education, and technology.Novak served as director of the Game Art & Design and Media Arts & Animation programs at the Art Institute Online and…    

Setup: Creating New Worlds
History of Game Simulations
Audience and Market
Serious Games: Education & Training
Educational Simulations
Business Simulations
Military Simulations
Jumping In: Simulations as Entertainment
Sports Simulations
Music and Art Simulations
Sandboxes and Open-Ended Simulations
The Future of Game Simulations