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Get Real A Philosophical Adventure in Virtual Reality

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ISBN-10: 0847689832

ISBN-13: 9780847689835

Edition: 1998

Authors: Philip Zhai

List price: $26.95
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Description:

Is virtual reality merely a video game that consumes and distracts the player immersed in its simulations? Or is it an immaterial world, rich in meaning, beckoning people to a better future world inside computers? Zhai tackles these questions.
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Book details

List price: $26.95
Copyright year: 1998
Publisher: Rowman & Littlefield Publishers, Incorporated
Publication date: 5/29/1998
Binding: Hardcover
Pages: 256
Size: 6.25" wide x 9.50" long x 0.75" tall
Weight: 1.144

Preface
Acknowledgments
How to Go "behind" Physical Space
Playing the Game: Get Wired to Go Weird
What If Now ...
Cross-Communication Situations
Interpersonal-Telepresence: I Am Here!
The Community of Interpersonal-Telepresence
The Principle of Reciprocity
The Causal and the Digital under the Virtual
The Four Sources of Virtual Reality Input
Manipulation of the Physical Process from Cyberspace
Cybersex and Reproduction
The Expansion beyond Necessity
Interaction among Participants
The Final Decision That Is Irreversible: Alert!
The Parallelism between the Virtual and the Actual
Deconstructing Rules for the "Real" and the "Illusory"
Communicative Rationality as the Final Rule
How Phenomenological Descriptions Are the Same Throughout
Fundamental Philosophical Questions Remain
All Are Optional Except the Mind
John Searle's False Notion of Body Image in the Brain
The Fallacy of Unity Projection
The One-ness of Consciousness, Brain, and Quantum Mechanics
A Conjecture: The Square Root of -1 as the Psy-Factor
The Meaning of Life and Virtual Reality
Recapitulation and Anticipation
Meaning as Different from Happiness: Brave New World?
Meaning and the Creator
Significant Difference versus Real Difference
Three Modes of Subjectivity and Intentionality
Meaning, Ideality, and Humanitude
Virtual Reality: The Way Home
VR and the Destiny of Humankind
The Fragility of Technological Civilization
The Question of Death
Transcendence of Personhood and Immortality
What Could Happen Soon
Virtual Reality and the Ontological Re-Creation
Jaron Lanier's Virtual Reality Debut Interview
Notes
Glossary
Bibliography
Index
About the Author