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Theories and Practice in Interaction Design

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ISBN-10: 0805856188

ISBN-13: 9780805856187

Edition: 2006

Authors: Sebastiano Bagnara, Gillian Crampton Smith, Gillian Crampton Smith, Massimo Bergamasco, Maria A. Brandimonte

List price: $125.00
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Description:

Interaction Design is the design of systems in which people and artifacts engage with each other. It applies to the design of any virtual or physical instrument (usually computer-based) that facilitates interaction between people and people, or between people and devices or services. The field is ad-hoc and multidisciplinary, so claims no ‘unified theory’. Instead, in essays by 26 major thinkers and designers, Theories and Practice in Interaction Design presents the rich mosaic of ideas which nourish the lively art of interaction design. nbsp; The editors’ introduction is a critical survey of interaction design and its debt and contribution to neighboring disciplines, notably cognitive…    
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Book details

List price: $125.00
Copyright year: 2006
Publisher: CRC Press LLC
Publication date: 6/20/2006
Binding: Hardcover
Pages: 392
Size: 6.30" wide x 9.29" long x 1.06" tall
Weight: 1.408
Language: English

Series Foreword
Introduction
Activity
Activity Theory and Expansive Design
Activity: Analysis, Design, and Management
Virtual Environments and Haptic Interfaces
Emotion
The Feeling of Values: For a Phenomenological Theory of Affectivity
The Contagion of Emotions
Designers and Users: Two Perspectives on Emotion and Design
Situatedness
Situatedness Revisited: The Role of Cognition and Emotion
More Than One Way of Knowing
Community
Participation and Community
Participation in Interaction Design: Actors and Artifacts in Interaction
Conversation
From Conversation to Interaction Via Behavioral Communication: For a Semiotic Design of Objects, Environments, and Behaviors
From Function to Dialog
Interface Design and Persuasive Intelligent User Interfaces
Memories
Remembering Together: Some Thoughts on How Direct or Virtual Social Interactions Influence Memory Processes
Memory for Future Actions
Community Memory as a Process: Reflections and Indications for Design
Market
Bad Design by Design? Economics Meets Other Types of Interactions
From Interaction Costs to Interaction Design
Interaction Design: Six True Stories
In Search of a Framework
Interaction as an Ecology: Building a Framework
Five Lenses: Towards a Toolkit for Interaction Design
A Trickster Approach to Interaction Design